Xbox 360 Black Ops 2 Multiplayer Weapons Guide

xboxfelix

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Black Ops II Multiplayer Weapons Guide

Black Ops 2 has a new Create-a-Class system that enables you to choose your weapon load out as you like. you can also opt-out and only go with a combat knife, leaving you more room for perks and equipment.
Each primary weapon in the game can carry 2 attachments, and you can add a third using a Wildcard. Secondary weapons can only carry one attachment, with a second available through the use of a Wildcard.
You can carry one Lethal and Tactical equipment, but there's a slot for an extra.

Each gun has its own level, and its experience increases when it is being used. You have to gain experience with each gun to unlock new attachments, sight reticles, and camouflages. guns can also gain individual Prestige levels. If you decide to Prestige, the guns won't reset, allowing you to continue where you left off after you've unlocked them again.


ASSAULT RIFLES:


AN-94

Country: Russia

Manufacturer: Izhmash

Cartridge: 5.45x39mm

Fire Rate: 600 rpm (Full Auto), 1800 rpm (2-Round Burst)

Fire Mode: Fully Automatic

Damage: Medium

Range: Medium-High

Recoil: Low

Magazine Size: 30 Rounds (Standard), 45 Rounds (Extended)

This new and advanced Russian assault rifle appears to be the standard Insurgent rifle. It has a unique 2-round burst fire that can be used in-game, in addition to fully automatic firing. It also has an advanced anti-recoil system with a recoiling barrel assembly and compensator. This enables the 2 bullets to be fired before the recoil hits the shooter, giving tight grouping for the weapon. The magazine is canted slightly to the right in order to fit with the design.


FAL OSW

Country: Belgium / Britain

Manufacturer: DSA Arms

Cartridge: 7.62x51mm NATO

Fire Rate: 650 rpm

Fire Mode: Semi-Automatic

Damage: High

Range: High

Recoil: Medium

Magazine Size: 25 Rounds (Standard), 37 Rounds (Extended)

The FAL OSW is a self-loading battle rifle firing the full-power 7.62 NATO round. Unlike the FN FAL, it features a rail system and, in-game, has a Socom stock.


M27

Country: Germany

Manufacturer: Heckler and Koch

Cartridge: 5.56x45mm NATO

Fire Rate: 850 rpm

Fire Mode: Fully Automatic

Damage: Medium

Range: Medium-High

Recoil: Medium

Magazine Size: 30 Rounds (Standard), 45 Rounds (Extended)

M27.jpg

The M27 is a lightweight, magazine-fed infantry assault rifle designed using the HK416 platform. It features a heavy barrel for sustained firing, and can perform both as an assault rifle and light machine gun.


MTAR

Country: Israel

Manufacturer: IMI

Cartridge: 5.56x45mm NATO

Fire Rate: 800 rpm

Fire Mode: Fully Automatic

Damage: Medium

Range: Medium

Recoil: Low-Medium

Magazine Size: 30 Rounds (Standard), 45 Rounds (Extended)

The MTAR (Micro Tavor Assault Rifle), is a bullpup assault rifle manufactured by Israel Military Industries. It is chambered in the 5.56x45mm NATO round and uses 30-round STANAG magazines. The MTAR-21 has ejection ports on both sides of the rifle, making it easy to reconfigure for right or left-handed shooters. The receiver is made of reinforced plastic and is waterproof and lightweight, making the rifle more ideal for urban combat.


M8A1

Country: United States / Germany

Manufacturer: Heckler and Koch

Cartridge: 5.56x45mm NATO

Fire Rate: 750 rpm

Fire Mode: 4-Round Burst

Damage: Medium

Range: Medium

Recoil: Low-Medium

Magazine Size: 32 Rounds (Standard), 48 Rounds (Extended)

Commonly referred to as the XM8, this rifle appears to be the standard rifle of the Black Ops soldiers. The in-game version appears to be a modification of the existing rifle, with an upper rail on the carry handle and a new handguard.


SCAR-H

Country: United States / Belgium

Manufacturer: FN Herstal

Cartridge: 7.62x51mm NATO

Fire Rate: 625 rpm

Fire Mode: Fully Automatic

Damage: High

Range: High

Recoil: Medium-High

Magazine Size: 20 Rounds (Standard), 30 Rounds (Extended)

The Special Operations Forces (SOF) Combat Assault Rifle, or SCAR, is a battle rifle made for SOCOM, and currently used alongside the M14 as a general-purpose battle rifle. It features a modular design, a full-length barrel and plenty of rail space.


Type-25

Country: China

Manufacturer: Norinco

Cartridge: 5.8x42mm

Fire Rate: 900 rpm

Fire Mode: Fully Automatic

Damage: Medium

Range: Medium

Recoil: Low-Medium

Magazine Size: 30 Rounds (Standard), 45 Rounds (Extended)

The Type 25 is a futuristic a Chinese Bullpup assault rifle chambered in a 5.8x42mm Chinese Special. In-game, it looks to be the standard rifle variant with some futuristic styling changes. It is fully automatic, and features a digital camo as a default for the gun.


SWAT-556

Country: Switzerland

Manufacturer: Swiss Arms

Cartridge: 5.56x45mm NATO

Fire Rate: 800 rpm

Fire Mode: 3-Round Burst

Damage: Medium

Range: Medium

Recoil: Low-Medium

Magazine Size: 30 Rounds (Standard), 45 Rounds (Extended)

The SWAT-556 is a 3-Round burst rifle chambered in 5.56x45mm NATO. It features a full length gas piston operating system with a 2-position gas valve, enabling the rifle to feed reliably in poor conditions. The rifle has a thin profile, compact length, and a 16 inch barrel. It has a magpul stock, as well as a polymer ergonomic handguard. In-game it features an OD Green finish.


SMR

Country: United States

Manufacturer: Juggernaut Tactical

Cartridge: 7.62x51mm NATO

Fire Rate: 700 rpm

Fire Mode: Semi-Automatic

Damage: High

Range: High

Recoil: Medium

Magazine Size: 20 Rounds (Standard), 30 Rounds (Extended)

The SMR is a semi-automatic, gas-operated, bullpup Battle Rifle. It features a very long lonolithic upper rail and a rubberized cheekrest.


SUBMACHINE GUNS:


Chicom CQB

Country: China

Manufacturer: China South Industries

Cartridge: 5.8x21mm

Fire Rate: 900 rpm

Fire Mode: 3-Round Burst

Damage: Low

Range: Low

Recoil: Low-Medium

Magazine Size: 40 Rounds (Standard), 54 Rounds (Extended)

The Chicom CQB is a Chinese bullpup sub-machine gun. It features a rail-mounted Carrying Handle and iron sights, as well as a flashlight. It also has a charging handle on the side of the weapon.

Chicom.jpg




MP7

Country: Germany

Manufacturer: Heckler and Koch

Cartridge: 4.6x30mm

Fire Rate: 950 rpm

Fire Mode: Fully Automatic

Damage: Low

Range: Low

Recoil: Low

Magazine Size: 40 Rounds (Standard), 54 Rounds (Extended)

The MP7 is a submachine gun chambered in a unique 4.6x30mm cartridge. The round gives the MP7 better penetration through body armor as opposed to conventional pistol cartridges like the 9mm. In-game, it features clear illuminated iron sights, and the addition of tan rail covers on the side. The grip with either be folded or used depending on if you select the "Grip" attachment.


MSMC

Country: India

Manufacturer: Ordinance Factories Board

Cartridge: 5.56x30mm MINSAS

Fire Rate: 700 rpm

Fire Mode: Fully Automatic

Damage: Low-Medium

Range: Low-Medium

Recoil: Low-Medium

Magazine Size: 30 Rounds (Standard), 40 Rounds (Extended)

The MSMC, or Modern Sub Machine Carbine, is a grip-feeding Sub-machine gun chambered in a unique 5.56x30mm round. It bears resemblence to the Uzi SMG in both design and function, and features a retractable stock and ergonomic handguard.


PDW-57

Country: Belgium

Manufacturer: FN Herstal

Cartridge: 5.7x28mm

Fire Rate: 900 rpm

Fire Mode: Fully Automatic

Damage: Low

Range: Medium

Recoil: Low

Magazine Size: 50 Rounds (Standard), 66 Rounds (Extended)

The PDW-57 uses P90 magazines and features aesthetics similar to a PDW-C, with the difference in stock design.


Skorpion EVO III

Country: Czech Republic

Manufacturer: CZ

Cartridge: 9x19mm Parabellum

Fire Rate: 1000 rpm

Fire Mode: Fully Automatic

Damage: Low

Range: Low

Recoil: Low

Magazine Size: 32 Rounds (Standard), 43 Rounds (Extended)

The Skorpion Evo III is the successor to the famous Skorpion vz.61. This is a submachine gun for the 21st century, and outperforms its predecessor, in both handling and aesthetics. The gun in-game statistically resembles the old Skorpion and feels similar as well.


Vector K-10

Country: United States

Manufacturer: KRISS

Cartridge: .45 ACP

Fire Rate: 1000 rpm

Fire Mode: Fully Automatic

Damage: Low

Range: Low

Recoil: Low

Magazine Size: 36 Rounds (Standard), 48 Rounds (Extended)

Commonly known as the Vector or the Super-V, this is a submachine gun developed by Kriss. It uses an asymmetrical recoil and in-line design to reduce recoil and muzzle climb, making it an extremely fast-firing, yet accurate SMG. It has a foldable stock, a receiver, and a black and tan finish.


LIGHT MACHINE GUNS:


HAMR

Country: United States / Belgium

Manufacturer: FN Herstal

Cartridge: 5.56x45mm NATO

Fire Rate: 625 rpm

Fire Mode: Fully Automatic

Damage: Medium

Range: Medium-High

Recoil: Medium

Magazine Size: 50 Rounds (Standard), 75 Rounds (Extended)

The Heat Adaptive Modular Rifle, or HAMR, is an infantry assault that allows riflemen to lay down suppressive fire while staying mobile. It features a bipod, a heavy barrel and a drum magazine. In-game, the weapon's fire rate will decrease the longer you hold the trigger, increasing accuracy and encouraging suppressive fire.


MK48

Country: United States / Belgium

Manufacturer: FN Herstal

Cartridge: 7.62x51mm NATO

Fire Rate: 735 rpm

Fire Mode: Fully Automatic

Damage: High

Range: High

Recoil: High

Magazine Size: 100 Rounds (Standard), 150 Rounds (Extended)

The MK48 is a beefed up military-designated version of the M249, chambered in 7.62x51mm. It has a heat shield rail system and an integral folding bipod. The weapon is fitted with the same fixed stock as the M249 as well as a carrying handle.

MK48.jpg



LSAT

Country: United States / Germany

Manufacturer: TBD

Cartridge: 5.56x45mm (caseless)

Fire Rate: 650 rpm

Fire Mode: Fully Automatic

Damage: Medium

Range: Medium

Recoil: Low-Medium

Magazine Size: 100 Rounds (Standard), 150 Rounds (Extended)

The LSAT is significantly light in weight compared to the traditional LMGs, and comes with improved controllability and reliability. It also uses a unique caseless ammunition, which reduces the weight even more.


QBB LSW

Country: China

Manufacturer: Norinco

Cartridge: 5.8x42mm DBP87

Fire Rate: 900 rpm

Fire Mode: Fully Automatic

Damage: Medium

Range: Medium-High

Recoil: Medium

Magazine Size: 75 Rounds (Standard), 112 Rounds (Extended)

The QBB LSW, commonly referred to as the QBB-95, is a bullpup light support weapon based on the Type 25, and most of the parts from both rifles are interchangeable. It has a longer, heavier barrel and 75-round drum magazine which enables sustained firing and helps in suppressing targets.


SNIPER RIFFLES:


Ballista

Country: Belgium / Germany

Manufacturer: FN Herstal / Unique Alpine

Cartridge: .338 Lapua

Fire Rate: 65 rpm

Fire Mode: Bolt Action

Damage: Very High

Range: Very High

Recoil: Low-Medium

Magazine Size: 7 Rounds (Standard), 11 Rounds (Extended)

The FNH Ballista is a fully modular bolt-action rifle designed for precise sniper fire at extreme ranges. It has a monolithic rail that runs along the length of its receiver. The Ballista's trigger system is fully adjustable for single-stage or two-stage release between 2 and 5 pounds. The detachable box magazine holds 7 rounds, and is fitted with caliber-specific interior assemblies to ensure reliable feeding under all conditions.The stock is fully adjustable for length-of-pull, buttplate height, cheekrest height, and includes an integrated folding rear monopod. The handguard under the rail system holds a compartment to a set of tools that include everything you need to take this gun apart and put it back together again. One can change the barrel in less than two minutes, and each barrel stays in line with the receiver.


DSR-50

Country: Germany

Manufacturer: DSR Precision

Cartridge: .50 BMG

Fire Rate: 50 rpm

Fire Mode: Bolt-Action

Damage: Very High

Range: Very High

Recoil: High

Magazine Size: 5 Rounds (Standard), 10 Rounds (Extended)

The DSR-50 is a bullpup, bolt-action, anti-materiel rifle. The bullpup design puts the magazine in the back, but another magazine is kept in the front for faster reloading. The rifle has a unique “blast compensator” that lowers the sound and recoil of the shots. It features a top mounted bipod, monopod, free-floating barrel, fully adjustable cheekrest, buttstock and handguard.


SVU-AS

Country: Russia

Manufacturer: C.D.R.B.S.H.

Cartridge: 7.62x54mm R

Fire Rate: 600 rpm

Fire Mode: Semi-Automatic

Damage: High

Range: Very High

Recoil: Medium-High

Magazine Size: 10 Rounds (Standard), 15 Rounds (Extended)

The SVU-AS is basically a bullpup configuration for the Dragunov sniper rifle. It features a special muzzle brake that absorbs up to 40% of the recoil energy and a rubber stock with cheekrest.


SHOTGUNS:


KSG

Country: United States

Manufacturer: Kel-Tec

Cartridge: Slug Rounds

Fire Rate: 70 rpm

Fire Mode: Pump Action

Damage: High

Range: Low

Recoil: Medium

Magazine Size: 14 Rounds (Standard), 21 Rounds (Extended)

The KSG is a pump action shotgun with two tubes holding seven rounds each. The ammunition feeds independently from both tube magazines located below the barrel on both sides. It has a three-position lever located behind the pistol grip in the stock, which the shooter can use to select a magazine. In the middle position, both magazines are blocked,enabling the user to chamber a single round manually. Switching the lever to one side brings the corresponding magazine into the feed cycle. Once one magazine is depleted, the user manually switches to the second magazine by pushing the magazine selection lever toward it. In-game, it uses slug ammunition, a shotgun round that fires only one projectile, like a conventional weapon. This improves accuracy but limits it's close range effectiveness.


M1216

Country: United States

Manufacturer: SRM Arms / Guster Arms

Cartridge: 00 Buckshot, 12-Gauge

Fire Rate: 950 rpm

Fire Mode: Fully Automatic

Damage: High

Range: Low

Recoil: Low-medium

Magazine Size: 16 Rounds (Standard), 24 Rounds (Extended)

The M1216 is a fully automatic shotgun with 4 tubes holding 4 rounds each, for a total of 16 rounds. The rounds are held in a cylindrical magazine at the front of the weapon that also acts as a handguard. After every four rounds, the tube has to be turned to load the next four, and after the fourth, the magazine must be reloaded. The magazine gives the M1216 a great capacity and a quick reload time.


Saiga-12

Country: Russia

Manufacturer: Izhmash

Cartridge: 00 Buckshot, 12-Gauge

Fire Rate: 600 rpm

Fire Mode: Semi-Automatic

Damage: High

Range: Low

Recoil: Medium

Magazine Size: 10 Rounds (Standard), 15 Rounds (Extended)

The Saiga-12 is a semi-automatic shotgun based on the AK-47's design, with an almost identical receiver. It is a rotating bolt, gas-operated gun that feeds from an 10-round box magazine. The Saiga-12 has a large lever-safety on the right side of the receiver and a large top-mounted dust cover held in place by the rear of the recoil spring assembly.


R-870 MCS

Country: United States

Manufacturer: Remington Arms

Cartridge: 00 Buckshot, 12-Gauge

Fire Rate: 65 rpm

Fire Mode: Pump-Action

Damage: High

Range: Low

Recoil: Low-medium

Magazine Size: 8 Rounds (Standard), 12 Rounds (Extended)

The Remington 870 MCS is a pump-action shotgun that features a bottom-loading, side ejecting receiver with a tube magazine holding 6 rounds under the barrel, dual action bars, an internal hammer, and a bolt which locks into an extension in the barrel. The MCS, or Modular Combat Shotgun, is a modern version of the 870 that can be quickly modified with different barrels, magazines, and stocks. The R-870 features a side-mounted bandolier and a flashlight-integrated handguard.


PISTOLS:


B23R

Country: United States

Manufacturer: Colt

Cartridge: .45 ACP

Fire Rate: 625 rpm

Fire Mode: 3-Round Burst

Damage: Medium

Range: Low-Medium

Recoil: Medium

Magazine Size: 12 Rounds (Standard) / 18 Rounds (Extended)

The B23R, also referred to as the M1911, is a single-action, semi-automatic, magazine-fed, recoil-operated handgun chambered in .45 ACP cartridge. The M1911 uses a 7-Round single stack magazine. In-game, it features a Futuristic design with an underbarrel rail, Novak Sights, and a Charcoal Steel Finish. This is the gun in the Black Ops 2 Promotional Cover Poster.

B23R_BOII.jpg




Five Seven

Country: Belgium

Manufacturer: FN Herstal

Cartridge: 5.7x28mm

Fire Rate: 900 rpm

Fire Mode: Semi-Automatic

Damage: Low

Range: Low

Recoil: Low

Magazine Size: 20 Rounds (Standard) / 30 Rounds (Extended)

The FN Five-Seven is a single-action, autoloading pistol that fires the low-recoil, high penetration 5.7x28mm cartridge. It features a textured, ergonomic polymer frame with checkered panels for enhanced grip. The polymer slide cover helps reduce weight and the operating controls allow for easy access with a reversible magazine release and ambidextrous manual safety levers. The barrel is hammer-forged and chrome-lined for enhanced accuracy and extended service life.


Executioner

Country: United States

Manufacturer: Taurus

Cartridge: .454 Casull

Fire Rate: 625 rpm

Fire Mode: Semi-Automatic

Damage: High

Range: Medium

Recoil: High

Magazine Size: 6 Rounds (Standard)

The Executioner, also referred to as the Raging Judge, shoots the .454 Casull and holds 6-rounds in the cylinder. The Executioner features the famous red “Raging Bull” backstrap for added cushioning when firing, and a red fiber optic front sight.


KAP-40

Country: United States

Manufacturer: KRISS

Cartridge: .45 ACP

Fire Rate: 600 rpm

Fire Mode: Fully Automatic

Damage: Low

Range: Low

Recoil: Low

Magazine Size: 12 Rounds (Standard) / 18 Rounds (Extended)

Also known as the KARD, the KAP-40 uses the same recoil-controlling technology that is in the Vector. The KAP-40's barrel is fixed instead of being tilted like most conventional pistols. A weight located at the front of the gun is activated by the bolt when the gun fires. The weight, which tilts downwards during recoil, provides the same force as a slide on a regular pistol and sends the weight down, greatly reducing recoil.


Tac .45

Country: Belgium

Manufacturer: FN Herstal

Cartridge: .45 ACP

Fire Rate: 700 rpm

Fire Mode: Semi-Automatic

Damage: Medium

Range: Low-Medium

Recoil: Low-Medium

Magazine Size: 10 Rounds (Standard) / 15 Rounds (Extended)

The Tac .45, also referred to as the FNP.45, is a lightweight, ergonomic pistol chambered in the powerful .45 ACP. It has a polymer frame with low bore axis for reduced felt recoil and improved control. The Tac .45's grip design accommodates magazines holding up to 15 rounds. The stainless steel slide has front and rear cocking serrations, and the 4.5" hammer-forged stainless steel barrel delivers pinpoint accuracy.


LAUNCHERS:


SMAW

Country: United States / Israel

Manufacturer: Talley Defense Industries

Cartridge: 83mm Rocket

Fire Rate: 15 rpm

Fire Mode: Single Shot

Damage: High

Range: High

Recoil: Medium

Magazine Size: 1 Round (Standard)

The SMAW, or Shoulder-Launched Multipurpose Assault Weapon, is a reloadable rocket launcher based off the Israeli B-300. The SMAW has an 83.5mm tube and fires 83mm rockets. It is a man-portable weapon system consisting of the MK153 launcher (SMAW) and the MK 3 encased HEDP rocket. The launcher consists of a fiberglass launch tube, an electro-mechanical firing mechanism, and open iron sights.


RPG

Country: Russia

Manufacturer: Bazalt

Cartridge: 85mm Rocket Propelled Grenade

Fire Rate: 20 rpm

Fire Mode: Single Shot, Free-Fire

Damage: Very High

Range: High

Recoil: High

Magazine Size: 1 Round (Standard)

RPG.png

The Rocket-propelled grenade launcher, RPG-7, is a shoulder-fired, anti-tank weapon system which fires rockets equipped with an explosive warhead. Grenades are loaded into the front of the weapon, and the rear of the barrel is fitted with a venturi nozzle. Because of the recoilless design, there is a dangerous back blast zone, more than 60 feet long. The ruggedness, simplicity, low cost, and effectiveness of the RPG-7 has made it the most widely used anti-tank weapon in the world.


FHJ-18 AA

Country: China

Manufacturer: Norinco

Cartridge: Stinger 3kg Missile

Fire Rate: 20 rpm

Fire Mode: Single Shot, Lock-On Only

Damage: High

Range: High

Recoil: Low

Magazine Size: 1 Round (Standard)

The FHJ-18 AA is an Anti-Air launcher that is used against aerial vehicles. It requires a lock-on to fire.


Crossbow

Country: United States

Manufacturer: Horton Havoc

Cartridge: Crossbow Bolt

Fire Rate: 30 rpm

Fire Mode: Bow-Action

Damage: Very High

Range: High

Recoil: Low

Magazine Size: 3 Bolts (Standard)

The Crossbow is renowned as a silent and deadly weapon that shoots Crossbow Bolts. The Crossbow in Black Ops 2 is based off the 2012 Horton Havoc Crossbow, which uses the Reverse Draw Technology, as well as a thumbhole stock. The receiver has been futuristically styled to look more like a rifle rather than a crossbow. This Crossbow holds three bolts in one clip, never seen before on a crossbow. It can also be equipped with attachments such as an ACOG scope.


ATTACHMENTS:


ACOG Scope

The Advanced Combat Optic Gunsight (ACOG) provides mid-range magnification for precision fire over long distances. It features a chevron reticule. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Sniper rifles.


Adjustable Stock

The Adjustable Stock enables the player to move faster while aiming down their sights. It is available to Assault Rifles and Submachine Guns.


Ballistic CPU

The Ballistic CPU is an advanced Sniper Scope that minimizes idle sway. It is available to Sniper Rifles only.


Dual Band

The Dual Band Scope is a Thermal Scope that highlights enemies using color-heat vision. It is available to Light Machine Guns and Sniper Rifles.


Dual Wield

Dual Wield enables the player to equip a weapon in each hand, doubling firepower but making one unable to aim down the sights. It is available to Pistols only.


Extended Clip

This usually increases the weapon’s magazine capacity by 50%. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, Shotguns, Sniper Rifles, and Pistols.


Fast Mag

This enables the player to reload their alternate weapon faster by taping two magazines together. It also doubles the total ammunition count. It is available to Assault Rifles, Submachine Guns, and Pistols.


FMJ

FMJ increases bullet penetration through surfaces. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, Shotguns, Sniper Rifles, and Pistols.


Foregrip

The foregrip reduces recoil by giving the shooter a more stable hold on the weapon while firing. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.


EoTech

The Eotech gives you a holographic weapon sight in place of the iron sights. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.


Grenade Launcher

The Grenade Launcher is an under-barrel attachment that fires 40mm grenades that explode on impact. The grenades only arm after traveling a safe distance from the player. The model in Create-a-Class shows the M320 Grenade Launcher. It is available to Assault Rifles only.


Hybrid Optic

The Hybrid Optic is a mid-range magnification scope with a small Red Dot Sight, which is mounted on top to help acquire targets quickly irrespective of range. It is available to Assault Rifles, Submachine Guns, and Light Machine Guns.


Iron Sights (Attachments)

Iron Sights is an attachment that replaces the Default Scope of the Ballista to Iron Sights. It is avaliable to the Ballista Sniper Rifle only.


Laser Sight

The Laser Sight emits a red beam of light where the weapon is pointed, increasing the player's hip fire accuracy. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, Shotguns, Sniper Rifles, and Pistols.


Long Barrel

The Long Barrel increases the effective range of the weapon. It is available to Submachine Guns and Shotguns.


Millimeter Scanner

The MMS gives you the ability to see through solid objects of up to 25 feet using millimeter wave scanning technology. It can be countered by using the Coldblooded perk. It also reduces accuracy. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.


Quickdraw Handle

The Quickdraw Handle enables the player to draw their weapon faster. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.


Rapid fire

This increases the weapon’s rate of fire. It is available to Submachine Guns and Light Machine Guns.


Reflex Sight

The Reflex Sight is used to replace the iron sights to give a precise and quick sight. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, Shotguns, and Pistols.


Select Fire

This enables you to use a gun's select fire switch to toggle between two different fire modes (depending on the gun). This comes in handy when engaging enemies at varying ranges. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.


Suppressor

The Suppressor muffles the sound signature of the weapon, helping you keep off the radar when you are firing. It also reduces muzzle flash. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, Shotguns, Sniper Rifles, and Pistols.


Target Finder

The Target Finder is a weapon sight that highlights enemies with a red diamond. It is countered using the Coldblooded perk. It has a similar appearance to the EOTech Holographic Sight. The sight itself is rather obstructive, allowing very little peripheral vision. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.


Variable Zoom

The Variable Zoom is a Sniper Scope provides multiple levels of magnification. It is available to Sniper Rifles only.


LETHAL GRENADES:


Frag Grenade

The M67 Fragmentation Grenade is a small, handheld, anti-personnel device. The safety pin is removed first then the Frag is thrown immediately after. It explodes after several seconds, sending shrapnel in all directions.


Semtex

The Semtex Grenade consists of a ball of C4 with a fuse. The pin is pulled then the Semtex is thrown. It sticks to the first surface it touches, including other players, before exploding.


Bouncing Betty

The Bouncing Betty is a proximity mine that launches into the air before detonating. To avoid it, you have to crouch or lie prone.


Claymore

The M18 Claymore is a directional antipersonnel mine that triggers a proximity-based explosion.


C4

C4 is a plastic explosive that can be triggered remotely after being set on a target object.


Combat Axe

Previously known as the Tomahawk, the Combat Axe is a small, aerodynamic, handheld hatchet that is thrown and kills instantly upon impact. In Black Ops 2 it has been aesthetically improved for the future setting.


TACTICAL GRENADES:


Concussion Grenade

The Concussion Grenade is a handheld grenade that is thrown to slow a player's movement speed. It disorients players, and temporarily disables enemy equipment and turrets.


EMP Grenade

The EMP Grenade is a handheld grenade that is thrown to produce an electro-magnetic pulse that disables all nearby electronics.


Flashbang

The Flashbang is a handheld grenade that is thrown to blind players with a bright, intense flash. It also impairs players' hearing, and temporarily disables enemy equipment and turrets.


Sensor Grenade

The Sensor Grenade is a Tactical Grenade that is thrown and detects enemy movement within its radius, just like a UAV.


Smoke Grenade

The Smoke Grenade is a handheld grenade that is thrown to produce a smokescreen upon impact. In-game, the smoke is grey in color.


Shock Charge

The Shock Charge is a throwing device that plants into surfaces with its pointed end. Then the handle, covered in taser cartridges, explodes outwards and electrocutes any nearby player, stunning them for a few seconds.


Black Hat PDA

The Black Hat PDA enables the player to disable enemy vehicles, hack enemy equipment and care packages, and turn the equipment against the previous owner.


Tactical Insertion

The Tactical Insertion is a drop-zone beacon that enables the player to set their respawn point by placing it in any location. When planted, there is a very visible beam of light that faces upwards about four feet. This equipment is not available in Free-for-All matches.


Trophy System

The Trophy System is a ground-to-air anti-explosives turret that destroys enemy explosives and pointstreaks.


SPECIALS:


Assault Shield

The Assault Shield is the modern equivalent of the Riot Shield. It can be equipped and held like a normal riot shield, or planted into the ground to provide makeshift cover for players.


Ballistic Knife

The Ballistic Knife is a wieldable knife that features a mechanism for firing the blade from the handle of the knife. It causes instant death upon impact, and is also held in the right hand instead of the left.


Combat Knife

The Combat Knife is a wieldable knife being introduced into the series for the first time. Unlike the previous knife, the combat knife can be equipped for faster usage, and must be equipped before use. It is also held in the right hand instead of the left.


Death Machine

The Death Machine is a portable, tri-barreled minigun based on the GAU-19/A, with some futuristic changes. It fires .50 BMG rounds at 1200 rpm ,with 200 rounds in reserve. It has to be spun up to make it ready to fire, and aiming down the sight will spin it up and make it ready to fire. It reduces the player's movement speed, and the player cannot go prone. It goes away only after its ammo supply is depleted; even after death, it can be reactivated. It requires a scorestreak of 600.


War Machine

The War Machine is a semi-automatic rapid-fire grenade launcher. In real life it it called the M32 MGL (Multiple Grenade Launcher) and features a 6-round revolving magazine, with another six grenades in reserve. Each grenade must be reloaded individually, making the process of reloading the War machine very long. In singleplayer it is a special weapon, but in multiplayer, it is a scorestreak. It goes away only after its ammo supply is depleted; even after death, it can be reactivated. It requires a scorestreak of 700.
 
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