Xbox 360 Blue Dragon Achievement Guide

MSLewis

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Blue Dragon is a role-playing game released for the xBox 360 on August 28, 2007. Developed by Mistwalker and Artoon, the game follows a group of five friends as they traverse the world to defeat the evil ruler of Grand Kingdom: Nene. The turn-based combat system and exploration focus will be familiar to fans of older Final Fantasy games. Blue Dragon spans three discs on the xBox 360, but this is more due to the lack of compression technologies than actual game length. The game itself is approximately 40 hours in length for a straight playthrough.

Blue Dragon has 43 achievements equaling up to the usual 1000 gamer points. While none of the achievements are specifically difficult, most of them will require a lot of grinding and time dedication, as well as practice and reloading saves. To complete everything that the game has to offer you can expect to invest 80+ hours into it.

NOTE: The only spoilers present in this guide are in the form of monster/boss names, so read cautiously if knowing that information is a problem for you. All of the story achievements are at the bottom of the guide and wrapped in spoiler tags, so there shouldn’t be any major spoiler easily seen.

100% of Achievements Tips
  • If you’re not used to playing JRPG games, or if you’re mainly playing this one for achievements and story (and not so much for challenge) you can play on the easiest difficulty and still be eligible for all the achievements in one playthrough.
  • You can do everything in one playthrough. With that being said, I suggest you save often and NEVER OVERWRITE your save files. Yes, you are going to have a ton of them by the time you finish, but you’ll be grateful for those extra saves if you realize that you missed something, or if you just want to be able to replay the mini-games later to get the “…Perfect” achievements.
  • Read through the guides for Complete Monster Record and Complete Item Record before even beginning the game (I’ve listed them first in the guide). There are some monsters and items that are missable, and those guides include anything missable.
  • The “point of no return” is mentioned a few times in this guide. It is located after killing:
    Ultimate Szabo in the Cauldron Chamber
    . From there you can use the warp device to go back and finish up your achievements

Blue Dragon Achievements

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Completed Monster Record (25G)
Fill up the Monster Record by defeating every monster.
There are 290 enemies in the game, and you will need to KILL every one of them, not just encounter them. This is especially difficult since some monsters will split or morph into different monsters, and you must kill both forms. This is one place that saving often in multiple files will really help you, since you can reload if an enemy morphs before you can kill its original version.

There are about 30 missable monsters in the game. Here they are broken down by disc:
Disc 1
  • Ancient Hospital Ruins
    • Icefire Wolf Ghost – you must kill it before it splits apart for it to be added.
  • Destroyed Talta Village
    • Skeleton Captain
  • Flying Fortress
    • Hover Patroller and Double Axe
    • Machine Gun Crab (appears with the Double Axe party).
    • Winking Medic and Tailgunner Robo-Scorpion – keep fighting the Flying Mecha Robo monster parties until you’ve defeated one of each.
Disc 2
  • Paches Town Underground
    • Skeleton General – allow the Scything Skull Spider boss to summon one during the battle.
  • Nene’s Fortress
    • Assassin Robot, Balloon Bomber, Enforcer Robot, Glowering Imp Trap, Horned-Viper Trident, Imposter Eye, Ninja Ghost, Patchwork Puppet, Red-Mask Robot, Standard Defender, Steel-Crusher Leopard, Stone Giant, Versatile Mecha Robo, and Wandering Prophet
    • Intercept Dynadrone – allow a Versatile Mecha Robo to summon one.
    • Servant Mecha Robo A and Servant Mecha Robo B – kill one of each during the boss battle at the end of the 5th floor.
Disc 3
  • Southern Lal Mountains
    • Gale Wolf Ghost and Stone Wolf Ghost – allow the Rocking Wolf Ghost to split into these two enemies.
  • Primitive Cube
    • Wandering Sage, Cursed Spine Ghost, and Sanguine Slasher – The Wandering Sage summons the Cursed Spine Ghost and Sanguine Slasher, make sure you kill all three at some point before opening the chest the Wandering Sage is guarding.

When you reach the point of no return you should already have all of the above monsters. If you do, check out this guide for the locations of any monsters that you’ve missed. If you missed any of the monsters listed above you will need to replay the game to get the achievement (or load up one of your earlier saves before the location of the monster you missed and play from that point). The final boss does not count towards this achievement, so you will get it once you’ve killed the rest of the game’s enemies.

Once you’ve collected all 290 monsters in the bestiary the achievement is yours!

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Completed Item Record (25G)
Fill up the Item Record.
There are 380 items available in Blue Dragon, and you must collect every single one of them. I’ve included a checklist at the end of this guide, so use that as you work your way through the game. This guide will help you to fill in any items that you missed. There are a few items that are missable, they are listed here:


  • Super Metal Bangle – buy this in the Baroy Town Gate Room from Robot 88 before exiting the Ancient Factory and entering the Wire Highlands.
  • Super Metal Ring – buy this in the Baroy Town Gate Room from Robot 88 before exiting the Ancient Factory and entering the Wire Highlands.
  • Nene’s Ring – steal this from the final form of Mecha General Szabo.
  • Special Service Ticket – get this by talking to the Master or the Jibral Soldier at the end of Disc 1.
  • Water Earring – get this by talking to Meg in Café Jibral at the start of Disc 2 before leaving the town for the first time.
  • Shield Earring – get this by talking to Jibral in Café Jibral at the start of Disc 2 before leaving the town for the first time.
  • Nene’s Earring – steal this from Phantom Dragon (use the steal command).
  • Stylish Vase – get this by talking to Lokurobeh in the Vase Workshop of Jibral Castle at the start of Disc 2. It must be obtained before entering the Laser Zone.

The rest of the items are obtainable at any time, though it’s a good idea to look through the guide linked above before playing through to get them in the most efficient manner. The checklist at the end of this guide lists the items in alphabetical order, not the order they appear in the game.

Collect all 380 items and the achievement is yours.

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Back Attack (5G)
Complete a Back Attack.
Just attack a creature from behind. If you level up and return to an earlier area the enemies will usually flee from you, so you can run up and hit them from behind. An alternate method is to use the Monk’s “Repel Aura” skill. Perform one back attack and the achievement is yours.

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100 Back Attacks (30G)
Complete 100 Back Attacks.
You need to attack 100 creatures from behind this time, but it shouldn’t be too difficult. There are plenty of areas in the game that allow for easy back attacks, so just aim to get one with every battle and you’ll eventually succeed in 100 of them. Perform all 100 back attacks and the achievement is yours.

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Multi-Monster Encounter (5G)
Complete a Multi-Monster Encounter.
You’ll need to get two or more monsters in a single encounter circle to trigger a multi-monster encounter. You’ll likely encounter a couple of these naturally throughout the game, so don’t worry too much about orchestrating one. Simply complete the multi-monster battle and the achievement is yours.

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10+ Monsters in an Encounter (30G)
Win a Multi-Monster Encounter against at least 10 enemies.
You’ll need to get 10 or more monsters in a single encounter circle to trigger this multi-monster encounter, and the hardest part about this is finding enough monsters close enough together to facilitate this.

Head to the Giant Snow Fields on Disc 3 and make your way to the top left corner of the map. You’ll see a robot with a machine going around the crater there that’s spawning more robots. Run around the crater until you have a large group around you and initiate the battle. It’s possible to get upwards of 15 monsters in a single encounter here, so getting 10 shouldn’t be too much trouble. You can check your battle record to see what the largest multi-monster encounter you’ve had is. Finish the battle against 10 enemies and the achievement is yours.

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100 Monster Fights (30G)
Make Monster Fights happen 100 times.
A monster fight is not a battle between you and a monster, but rather a battle between two monsters. The monster’s names will appear in yellow when inside the encounter circle if a monster battle will occur. For the achievement you do not need to complete the battle, so when you find a pair of enemies that will fight, initiate the battle and flee, then initiate the battle again. It should take you under an hour to grind this achievement out. If you wait until you reach the point of no return you can look at your battle report and find out how many have occurred throughout the game and simply grind out the rest.

If you’re having trouble finding a place to do this, head towards Jibral and find a Chief Rolling Ripper and a Cockatrice, lure them into the encounter circle, and initiate the battle. Use the flee and repeat tactic above to grind out as many monster fights as you need. Initiate 100 monster fights and the achievement is yours.

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Beat King Poo (30)
Find and defeat the rare monster King Poo.
Head for the Ancient Ruins Caverns, north-east of Talta, on Disc 3. When you enter the Ancient Ruins Caverns you’ll need to defeat Jumbo Poo. Grab the Ancient Warrior’s Ring from the chest and Corrosive Poo will appear. Defeat Corrosive Poo and exit the cave. King Poo will appear in the center of the area.

Make sure your party is above level 80 and everyone has a few level 99 shadows. King Poo is weak to Water, so make sure your party uses lots of Water based attacks. Keep your party healthy and you should be able to win the fight. King Poo is the hardest enemy in the game, so don’t be surprised if it takes you a couple of tries to defeat it. Once you down King Poo the achievement is yours.

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Beat Golden Poo Snake (30G)
Find and defeat the rare monster Golden Poo Snake.
Head for the Southern Deserted Island, on the southern edge of the world, on Disc 3. You will need a Mechat to reach it. Equip the Poo Bracelet and the Shoes of Hermes, then get stink on by using fresh garlic or the Dog Collar accessory (or another item that grants stink).

The easiest way to defeat the Golden Poo Snake is with the Poo Bracelet (from a blue barrier chest in Jibral castle near the gate). The Poo Bracelet gives you a chance to get an instant kill on Golden Poo Snake and the Shoes of Hermes allow you the first strike. Kill Golden Poo Snake and the achievement is yours.

Note: This enemy is a great way to grind for money and SP, so consider spending some time killing them after getting the Poo Bracelet.

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Beat Gold Mecha Robo (30G)
Find and defeat the rare monster Gold Mecha Robo.
You can find the Gold Mecha Robo in the Ancient Factory near the black barrier on Disc 3. Gold Mecha Robo only appears if you have both the Final War Necklace and the Ultimate Weapon Bracelet.

Gold Mecha Robo has no weaknesses and a total of 18,000 health. Make sure that your party is very well developed, at least level 85. If you were able to defeat King Poo you should be able to defeat Gold Mecha Robo, but be warned that Gold Mecha Robo is just as powerful. Make sure your party stays healthy, as Gold Mecha Robo attacks quickly and can deal a LOT of damage. Defeat Gold Mecha Robo and the achievement is yours.

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Dragon: Max One Class (30G)
Max out the rank for one Dragon class. Must go from 98 to 99 without using a Heart enhancement.
You’ll need to max out the Dragon class on one character for this. DO NOT use the Heart items to level up after level 90! Once you hit level 60 each level will require 100 SP, so just use your Hearts up when you hit 60 and stop by 90 to play it safe. See “Maxed Out All Character Levels” for tips on the best way to earn the required SP. Max out the dragon class for one character and the achievement is yours.

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Minotaur: Max One Class (30G)
Max out the rank for one Minotaur class. Must go from 98 to 99 without using a Heart enhancement.
You’ll need to max out the Minotaur class on one character for this. DO NOT use the Heart items to level up after level 90! Once you hit level 60 each level will require 100 SP, so just use your Hearts up when you hit 60 and stop by 90 to play it safe. See “Maxed Out All Character Levels” for tips on the best way to earn the required SP. Max out the dragon class for one character and the achievement is yours.

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Phoenix: Max One Class (30G)
Max out the rank for one Phoenix class. Must go from 98 to 99 without using a Heart enhancement.
You’ll need to max out the Phoenix class on one character for this. DO NOT use the Heart items to level up after level 90! Once you hit level 60 each level will require 100 SP, so just use your Hearts up when you hit 60 and stop by 90 to play it safe. See “Maxed Out All Character Levels” for tips on the best way to earn the required SP. Max out the dragon class for one character and the achievement is yours.

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Killer Bat: Max One Class (30G)
You achieved the highest rank for one class of the Killer Bat Shadow.
You’ll need to max out the Killer Bat class on one character for this. DO NOT use the Heart items to level up after level 90! Once you hit level 60 each level will require 100 SP, so just use your Hearts up when you hit 60 and stop by 90 to play it safe. See “Maxed Out All Character Levels” for tips on the best way to earn the required SP. Max out the dragon class for one character and the achievement is yours.

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Saber-Tooth: Max One Class (30G)
You achieved the highest rank for one class of the Saber-Tooth Shadow.
You’ll need to max out the Saber-Tooth class on one character for this. DO NOT use the Heart items to level up after level 90! Once you hit level 60 each level will require 100 SP, so just use your Hearts up when you hit 60 and stop by 90 to play it safe. See “Maxed Out All Character Levels” for tips on the best way to earn the required SP. Max out the dragon class for one character and the achievement is yours.

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Dragon: Max All Class Ranks (50G)
Max out the rank for all Dragon classes. Must go from 98 to 99 without using a Heart enhancement.
You’ll need to max out the Dragon class on ALL characters for this. DO NOT use the Heart items to level up after level 90! Once you hit level 60 each level will require 100 SP, so just use your Hearts up when you hit 60 and stop by 90 to play it safe. See “Maxed Out All Character Levels” for tips on the best way to earn the required SP. Max out the dragon class for one character and the achievement is yours.

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Minotaur: Max All Class Ranks (50G)
Max out the rank for all Minotaur classes. Must go from 98 to 99 without using a Heart enhancement.
You’ll need to max out the Minotaur class on ALL characters for this. DO NOT use the Heart items to level up after level 90! Once you hit level 60 each level will require 100 SP, so just use your Hearts up when you hit 60 and stop by 90 to play it safe. See “Maxed Out All Character Levels” for tips on the best way to earn the required SP. Max out the dragon class for one character and the achievement is yours.

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Phoenix: Max All Class Ranks (50G)
Max out the rank for all Phoenix classes. Must go from 98 to 99 without using a Heart enhancement.
You’ll need to max out the Phoenix class on ALL characters for this. DO NOT use the Heart items to level up after level 90! Once you hit level 60 each level will require 100 SP, so just use your Hearts up when you hit 60 and stop by 90 to play it safe. See “Maxed Out All Character Levels” for tips on the best way to earn the required SP. Max out the dragon class for one character and the achievement is yours.

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Killer Bat: Max All Classes (50G)
You achieved the highest rank for all classes of the Killer Bat Shadow.
You’ll need to max out the Killer Bat class on ALL characters for this. DO NOT use the Heart items to level up after level 90! Once you hit level 60 each level will require 100 SP, so just use your Hearts up when you hit 60 and stop by 90 to play it safe. See “Maxed Out All Character Levels” for tips on the best way to earn the required SP. Max out the dragon class for one character and the achievement is yours.

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Saber-Tooth: Max All Classes (50G)
You achieved the highest rank for all classes of the Saber-Tooth Shadow.
You’ll need to max out the Saber-Tooth class on ALL characters for this. DO NOT use the Heart items to level up after level 90! Once you hit level 60 each level will require 100 SP, so just use your Hearts up when you hit 60 and stop by 90 to play it safe. See “Maxed Out All Character Levels” for tips on the best way to earn the required SP. Max out the dragon class for one character and the achievement is yours.

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Maxed Out All Character Levels (50G)
Make all your characters level 99.
You’ll need to max out every character for this, which takes a lot of grinding for SP. This is by far the longest achievement, but by getting this you will also get the other 10 leveling achievements, and when combined with this one you’ll have 450 of the 1000 possible gamer points in Blue Dragon. Here are some tips for making this as easy as possible:

Items:
You can find 5 items that can boost your SP gain, and you’ll want all of them so that you can equip one on each party member. There are 4 Black Belts and 1 Eye Patch.


  • Black Belts
    • Found in a chest in the Ancient Ruins Forest.
    • Found in a chest in the Mural Village, behind the Red Barrier.
    • Exchange 1200 Nothings with the Nothing Man in Jibral.
    • Steel one from King Poo Snake or Yeet Yeet.
  • Eye Patch
    • Find the Autograph Manuscript that in the desert area, then exchange it with the traveler in the Lal Mountain Camp on Disc 3.

Grind Locations:
There are two great ways to grind the SP after finding the enemies. One involves actively fighting an enemy over and over, the other involves activating Field Barrier 3 and standing in a specific location.
  • Fighting Golden Poo Snake
    • Southern Deserted Island
    • If you have the Poo Bracelet and Shoes of Hermes you can kill the Golden Poo Snake in one hit.
    • Make sure to get stink on by using either the Dog Collar accessory or Fresh Garlic (or another item that grants Stink).
    • If no Golden Poo Snakes appear on the island, either save and reload or jump on the Mechat, fly into the air, and land. The Golden Poo Snkaes should reappear.
    • Each fight nets around 1000 exp, 10 sp, and anywhere from 0 to 25,000 gold.
  • Field Barrier 3
    • You’ll need to have the Barrier Class on someone leveled up to 50 to unlock Field Barrier 3.
    • Warp to the Laser Field and go north until you see a chest in a small alcove with purple mole enemies spawning in front of it.
    • Activate Field Barrier 3 and stand in front of the chest. Every time one of the enemies spawns (which is constant in this spot) it will be killed by the Field Barrier and will give you SP (you will not earn money or items though).
    • You can leave the game running while you do other things if you’d like, just note that the Field Barrier uses 1 MP on every kill, so be sure to check on the game occasionally to refill your character’s MP.
    • Each killed enemy grants 2 SP, so it will take a long time, but this method requires almost no interaction from on your part.

Whichever method you choose to use, expect to spend quite a few hours killing enemies to max everyone out. Just remember not to use any Heart enhancements after you hit level 90. You can technically use them up to level 98, but there have been reported glitches of them disabling the achievement if used at different times after level 90, so to be safe use them all between levels 60 and 90. Max out every character and the achievement is yours!

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Got Ultimate Weapon Bracelet (10G)
Find and obtain the rare Ultimate Weapon Bracelet.
You’ll need to find three parts to obtain the Ultimate Weapon Bracelet: Mystery Part Alpha, Mystery Part Beta, and Mystery Part Gamma.

  • Mystery Part Alpha is obtained automatically in Mural Town.
  • Mystery Part Beta is obtained in the Ancient Factory. Go to the top of the slope to find Double Lancer stone statues. The statues will come to life one by one. Defeat them all to reveal the chest containing Mystery Part Beta.
  • Mystery Part Gamma is obtained in Upper Mecha Base, which can be found on Disc 3 (it’s the yellow plus sign all the way in the south). The chest containing Mystery Part Gamma is located by the lift on the first floor.

Once you’ve collected all three parts you can exchange them with the research officer in the research lab area of Jibral Castle.

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Got Final War Necklace (10G)
Find and obtain the rare Final War Necklace.
You’ll need to find three parts to obtain the Final War Necklace: Mystery Part Un, Mystery Part Deux, and Mystery Part Trois.

  • Mystery Part Un is obtained in Alamaru Village before fighting Jeelala and going through the large double doors. Turn around, take the first right, and drop down the fall boards to find a chest containing Mystery Part Un.
  • Mystery Part Deux is obtained in Sea Cube after beating the Azure Abyssal Dragon. There are two chests behind the doors after the fight, one of which contains Mystery Part Deux.
  • Mystery Part Trois is obtained on the Western Deserted Island. Get in the Mechat and fly to the southwest corner of the map to find a chest on the island containing Mystery Part Trois.

Once you’ve collected all three parts you can exchange them with the research officer in the research lab area of Jibral Castle.

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Got Dragon Bracelet (10G)
Find and obtain the rare Dragon Bracelet.
You’ll need to get all five of the Dragon Fang items by defeating these five dragons:


  • Moody Dragon – Underground River, behind a barrier.
    • Easiest of the dragons, if you’re above level 35 you should have no problem. Stay on the offensive when the dragon starts attacking and you’ll win quickly.

Talk to Elder Baum in Kelaso Village after killing Moody Dragon before going after the other 4.


  • Phantom Dragon – desert area, where the glass spires are.
    • Absorbs all damage from every type of attack except for Wind, so prepare accordingly.
    • Be around level 80 for an easier win.
  • Amethyst Dragon – by the Coastal Road.
    • Amethyst Dragon uses Wind attacks, so prepare accordingly.
    • Be around level 80 for an easier win.
  • Blizzard Dragon – wilds outside Kelaso Village.
    • Blizzard Dragon uses Water attacks, so prepare accordingly. Two healers and three attackers is usually the best setup for this fight.
    • Be around level 80 for an easier win.
  • Spark Dragon – Gul Mountains, behind a barrier.
    • Uses a strong offense, but has little defense. Uses Water and Corporeal attacks.
    • Be around level 80 for an easier win.

Once you’ve defeated all five dragons and collected the Dragon Fangs from the chests that appear, head to Kelaso Village and talk to Elder Baum. He will take the five Dragon Fangs and give you the Dragon Bracelet.

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Activated Warp Devices (25G)
Activate all of the Warp Devices.
There are 24 Warp Devices scattered around Blue Dragon. They act as a fast travel network, allowing you to warp to any Warp Device that you have activated. If you miss activating any of the devices you can return and activate them during Disc 3 after you get access to the Mechat. The locations of all 24 Warp Devices:

  • Alumaru Village
  • Ancient Factory
  • Ancient Hospital Ruins
  • Ancient Prison
  • Baroy Town
  • Cauldron Chamber
  • Devour Village
  • Drill Machine
  • Forest Camp
  • Forest of the Dead
  • Gul Mountains
  • Jibral Castle
  • Kelaso Village
  • Lago Village
  • Lal Mountains Camp
  • Laser Field
  • Mecha Robo Cube
  • Mural Town
  • Noluta Village
  • Pachess Town
  • Primitive Cube
  • Sea Cube
  • Talta Village
  • Wilderness Camp

Activate all 24 Warp Devices and the achievement is yours.

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Removed All Barriers (25G)
Remove all barriers in the game.
There are 69 barriers throughout Blue Dragon. Barriers are fluid looking walls/boxes throughout the game that block access to chests and areas. Each barrier is color coded to a device that you will need to unlock it:

  • Blue Device: obtained after you defeat the Flame Giraffe under Baroy Town.
  • Red Device: obtained after escaping the Ancient Prison.
  • Green Device: obtained in the Undergound Storehouse of Paches Town. You’ll need to obtain it a second time after giving it away by approaching the pillar in Giant Ice Fields near Paches Town.
  • White Device: obtained after you defeat the Iron Giant in Noluta Village.
  • Black Device: obtained from a treasure chest. after you defeat the Leviathan at the bottom of the Sea Cube.

You are able to unlock any barriers of the same color as soon as you obtain a device (Blue Barrier Device unlocks Blue barriers, etc.). The locations of all the barriers are:

Blue Barriers:White Barriers:
Treasure ChestsTreasure Chests
[ ] Ancient Ruins Caverns[ ] Mural Village
[ ] Lot Wilderness East[ ] Gibral Castle - Basement
[ ] Sheep Tribe Wilderness Camp[ ] Ancient Factory
[ ] Drill Machine - 2F[ ] Ancient Prison Deathmoat
[ ] Undersea Caverns[ ] Ancient Prison Deathmoat
[ ] Gibral Castle Town - Castle Gate[ ] Paches Town
[ ] Gibral Castle - Mechat Lab[ ] Paches Town
[ ] Alumaru Village[ ] Devour Village
[ ] Baroy Town - House near TempleDoors
[ ] Baroy Town - House next to Department Store[ ] Ancient Hospital Ruins - 1F
[ ] Baroy Town - Waiting Room 1F[ ] Ancient Hospital Ruins - 3F
Doors[ ] Paches Town - Underground
[ ] Ancient Ruins CavernsWalls
[ ] Ancient Hospital Ruins - 2F[ ] Mecha Base - 2F
[ ] Baroy Town - Gate Room (Automatically released)[ ] Mecha Base High - 2F
[ ] Underground River[ ] Mecha Base High - 2F
Walls
[ ] Baroy Town - Temple Basement (Automatically released)
[ ] Baroy Town - Temple Basement (Automatically released)Black Barriers:
[ ] Baroy Town - Gate Room (Automatically released)Treasure Chests
[ ] Baroy Town - Gate Room (Automatically released)[ ] Mural Village
[ ] Mecha Base - 2F[ ] Exile Forest Caverns
[ ] Mecha Base High - 2F[ ] Devour Forest
[ ] Mecha Base High - 2F[ ] Mecha Base - 1F
[ ] Mecha Base - 3F
[ ] Mecha Base - 3F
Red Barriers:[ ] Sheep Tripe Lal Mountains Camp
Treasure Chests[ ] Mecha Robo Cube
[ ] Mural Village[ ] Mecha Robo Cube
[ ] Gibral Castle - Inner CourtyardDoors
[ ] Gibral Castle - Basement[ ] Ancient Factory
[ ] Gibral Castle - LoungeWalls
[ ] Exile Forest Caverns[ ] Kelaso Village - Basement
[ ] Underground River[ ] Sea Cube - 3F
[ ] Ancient Factory[ ] Sea Cube - Deepest Area
[ ] Wire Highlands (Ancient Factory Entrance)[ ] Primitive Cube - Inside
Doors[ ] Primitive Cube - Inside
Walls
[ ] Gulu Mountains
[ ] Mecha Base - 2F
[ ] Mecha Base High - 2F
Green Barriers:
Treasure Chests
[ ] Lot Wilderness West
[ ] Gulu Mountains
[ ] Alumaru Village
[ ] Wire Highlands (Ancient Factory Entrance)
[ ] Devour Forest
Doors
Walls
[ ] Forest of the Dead
[ ] Paches Town - Entire town (Automatically released)

You can speak to the Fortune Teller in Lal Mountains Sheep tribe Camp to find out what color barriers you’re still missing. Once you’ve unlocked all 69 barriers the achievement is yours.

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Got 1,000,000 Gold (25G)
Save your Gold: You need 1,000,000!
The best way to go about this is to earn the gold by fight Golden Poo Snakes. See the guide for “Maxed Out All Character Levels” for details on grinding Golden Poo Snakes. The enemy drops anywhere from 0 to 25,000 gold, more if you equip the Crown of the King’s Ghost, and offers great SP so you can work on this and the max level achievements at the same time. You’ll need the full 1,000,000 gold in your inventory at one time, so just keep fighting the Golden Poo Snakes until you get the achievement.

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Equipped All Mechat Parts (10G)
You got all of the mechat part types and completed all enhancements.
You get the Mechat on Disk 3, and when you do yellow, orange, and blue symbols will be added to your map. The yellow and orange symbols mark the locations of the 9 parts that you will need to find, and the blue symbol marks the location that you go to equip the parts to the Mechat. The 9 parts are found here:

  • Sea Cube: defeat the Sea Dragon to obtain the Laser Barrier Parts, along with the Black Device needed to unlock black barriers that guard some of the other parts.
  • Lal Mountains Camp: unlock the black barrier and grab the Missile Upgrade Parts B from the chest.
  • Kelaso Village: use the Black Device to unlock the barrier and get the Coating Parts B.
  • Eastern Deserted Island: defeat the Ghost Yeet that appears to get the Heatsink Parts.
  • Aurora Ruins: defeat the Stonesaurus then talk to Torpio to get Lock On Upgrade Parts A.
  • Exile Forest Caverns: after saving Gulu Gulu, use the Black Device on the chest near the far wall to get the Lock On Upgrade Parts B.
  • Ancient Ruins Forest: defeat Land Shark C at the end of the dungeon and open the chest for Weapon Parts.
  • Upper Mecha Base: open the chest before the lift on floor 5 for the Coating Part A.
    • NOTE: This is the location of a Mechat Shooting Stage, see the guide for “Mechat Shooting Stage 2: Perfect” for details.
  • Mecha Base: open the chest before the lift on floor 5 for Missile Upgrade Part A.

Once you’ve obtained all 9 parts, head to the blue symbol on your map to add all the parts to the Mechat. Once you’ve added all 9 the achievement is yours.

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Got All Dragon Items (10G)
You got all of the dragon items.
You need to get all 5 dragon fangs for this. See “Got Dragon Bracelet” for information on the Dragons’ locations and tactical tips. Collect all five Dragon Fangs and the achievement is yours.

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Escaped More Than 50 Times (0G)
You Fled from battle more than 50 times.
Simply flee from battle 50 times and the achievement (as well as a whopping 0 gamer points!) is yours.

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Ambushed More Than 50 Times (0G)
You were ambushed more than 50 times.
Allow enemies to ambush you by turning your back on them 50 times and the achievement (as well as a whopping 0 gamer points!) is yours.



Story Achievements
NOTE: The following achievements contain story and boss name spoilers, read with caution.
NOTE: Save frequently when approaching the areas with the following story achievements so that if something goes wrong you can reload and retry them.

closed flying fortress door.jpg
Closed Flying Fortress Door (5G)
You closed the Flying Fortress door without fighting the mecha robos.
After defeating the Land Shark at the beginning of the game and escaping from the Underground Ruins you will be taken aboard a ship. Avoid the mecha robos that appear and repeatedly press the A button by the doors to close them. Close the doors without fighting the mecha robos and the achievement is yours.

closed flying fortress door.jpg
Pulled in the Flying Fortress (5G)
You helped pull in the Flying Fortress without angering the Gorgo giants.
After looking around Jibral and heading to bed you will awoken in the night to fight the Tsunami. Run to the roof of the castle to trigger the event. Prepare to follow screen prompts with button presses. You’ll need to do this perfectly to get the achievement, so save before you start so that you can retry if you miss something. Complete the event without the giants waving their arms around and the achievement is yours.

closed flying fortress door.jpg
Rescued Kluke (5G)
You rescued Kluke without falling.
After leaving Paches Town you will head towards a crater. Save when you reach an area where the ground turns from snow to dirt! A cutscene begins upon entering the crater. When you run up the Giant Robot’s arm be ready to press A. When you run across the Giant Robot’s body be ready to press A again. If you fail either just reload and try again. Get both timed prompts on the same try and the achievement is yours.

closed flying fortress door.jpg
Got to Nene Before Bomb Went Off (5G)
You arrived at Nene’s location before the bomb went off.
You will have one hour to make it through Nene’s Fortress at the end of Disc 2. If you don’t mind repeating the dungeon, I suggest running through the entire thing and avoiding all of the encounters that you can and skipping the treasure chests. Beat the boss and get the achievement, then reload and play through the dungeon carefully since it does contain some missable monsters that you’ll need to add for the “Complete Monster Record” (see that achievement for details). It is possible to get through the entire dungeon with the encounters, but simply running through and then reloading a save right before the dungeon is the most definitive way to get the achievement.

closed flying fortress door.jpg
Escaped from Squashtrich (5G)
You escaped without being stomped by the Squashtrich.
This event occurs at the top of Nene’s Fortress. I suggest going for this during your speed run of the previous achievement, that way you don’t have to worry about getting the missable monsters between the 5th floor save point and the event if you need to restart. You will need to keep Shu from being damaged AT ALL by the big robotic ostrich-like machine. You will be mashing the X button this time, so be prepared. When the battle options pop up select “Flee” and the achievement is yours.

closed flying fortress door.jpg
Saved Kluke from Choking (5G)
You saved Kluke from being choked by Nene’s collar.
This even occurs when you reach the Throne Room on level 5 of Nene’s Ship. Use the save point at the beginning of level 5 as a restart point if needed. You’ll need to match button presses, and this time the analog stick is thrown into the mix. Complete the sequence and the achievement is yours.

closed flying fortress door.jpg
Summoned Shu’s Shadow (5G)
You summoned Shu’s Shadow.
Early in Disc 3 you will reach a town called Devour not long after Kluke collapses. Head to the Inn to visit her, then find a save point before heading to the cliffs. Summon your shadow and be ready for a VERY FAST button sequence. It’s just the A button, but you will need to mash it very quickly. Reload your save and try again if you have issues. Succeed the event and the achievement is yours.

wagon escort- perfect.jpg
Wagon Escort: Perfect (30G)
While escorting the wagon, make sure that it takes no damage.
After leaving Talta Village and heading off to find the villagers you will come to an open area (after the mountain pass). Save your game so that you have a restart point and run into the open to begin the event. The encounters are all fixed, so you can learn where and when things pop up. There are seven different encounters during the event:

- Before the second corner
- After the second corner
- Before the first chest
- While you are removing the last boulder in the first boulder area
- First corner after the boulders
- In the second boulder section
- After removing the last boulder in the second boulder section

You must get through the entire area without the wagon taking ANY damage. If the wagon does take damage just reload and try again. Once you’ve gotten through perfectly the achievement is yours.

wagon escort- perfect.jpg
Moon Laser: Perfect (30G)
You got a bonus for completing the Moon Laser perfectly.
You’ll reach this event on the third floor of Nene’s Fortress. Make sure that you save your game at the beginning of the floor so that you have a place to restart from. The two rules for this achievement are:

- Do not take any damage
- Never deal 0 damage to the moon

While that sounds easy the event can be frustrating. Be patient and only fire at the moon that is charging a shot to fire at you. It will take a lot of practice and probably a few attempts, but keep at it and you’ll eventually get through. Get through perfectly and the achievement is yours.

wagon escort- perfect.jpg
Mechat Shooting Stage 1: Perfect (30G)
Clear Mechat Shooting with no damage.
You have to do this in normal mode for the achievement. Make sure to save before attempting this, as it can take some practice to get used to the controls of the mini game and learn how long you can use the machine gun. The biggest thing to keep in mind is to use the machine gun on the missiles without allowing it to overheat. Use your missiles on Nene as much as possible and on the missiles when your machine gun is cooling down. Complete the event without taking any damage and the achievement is yours.

wagon escort- perfect.jpg
Mechat Shooting Stage 2: Perfect (30G)
You destroyed all the mechat base machine guns in Mechat Shooting Stage 2.
After getting your Mechat on Disc 3, save your game and fly to the yellow marker that is the furthest south. This is the Upper Mecha Base, and when you approach in the Mechat you will be prompted to press A to begin the event. There are two sections in the base, and you’ll have plenty of time to destroy all of the guns as long as you don’t mess around while doing so. The amount of damage you take doesn’t matter here, so just take out the guns as quick as you can. Get them all and the achievement is yours.

wagon escort- perfect.jpg
Mechat Shooting Stage 3: Perfect (30G)
You cleared Mechat Shooting Stage 3 with no damage.
You should definitely try to fully upgrade the Mechat before attempting this as the upgrades help immeasurably. When you decide to try it, save your game and fly to the northwest area of the map. You’ll find a massive crater in the ground (marked by a purple symbol on your map). You’ll need to destroy the Land Shark here without taking ANY damage.

The fight occurs in two parts, with the second being more difficult than the first. The main thing is to make sure to knock the rockets out of the sky as the Land Shark fires them at you and avoid his attacks. When you are close to defeating it be sure to take out any missiles in the air BEFORE killing the Land Shark. The game locks as soon as you land the killing blow, and if there are missiles in the air they will damage you and keep you from completing this achievement. Complete the fight without taking damage and the achievement is yours.


Item Checklist

HealingAccessoriesKey Items
[ ]Antidote[ ]Ancient King's Bangle[ ]1F Key
[ ]Aurora Drop[ ]Ancient King's Earring[ ]2F Key
[ ]Cure All[ ]Ancient King's Necklace[ ]3F Key
[ ]Deodorant[ ]Ancient King's Ring[ ]Amethyst Dragon Fang
[ ]Forbidden Crystal[ ]Ancient Sorcerers Necklace[ ]Ancient Phonograph
[ ]Fresh Garlic[ ]Ancient Warrior's Bangle[ ]Ancient Seal "Moon"
[ ]Grand Light Crystal[ ]Ancient Warrior's Earring[ ]Ancient Seal "Nothingness"
[ ]Grand Shadow Crystal[ ]Ancient Warrior's Necklace[ ]Ancient Seal "Sun"
[ ]Light Crystal[ ]Ancient Warrior's Ring[ ]Banana
[ ]Magic Medicine[ ]Ancient's Shoes[ ]Black Device
[ ]Medicine[ ]Ballet Shoes[ ]Blizzard Dragon Fang
[ ]Mega Magic Medicine[ ]Bangle[ ]Blue Device
[ ]Mega Medicine[ ]Ultimate Weapon Bracelet[ ]Coating Parts A
[ ]Mental Surge[ ]Black Belt[ ]Coating Parts B
[ ]Mobility Balm[ ]Bow Tie[ ]Cooking Recipe
[ ]No-Ghost Device[ ]Chain[ ]Creature Compendium
[ ]Phoenix Plume[ ]Champion Belt[ ]Damaged Barrier Device
[ ]Phoenix Talon[ ]Copper Bangle[ ]Deep Sea Key
[ ]Princess' Kiss[ ]Copper Earring[ ]Elevator Key
[ ]Radiant Wheat[ ]Copper Necklace[ ]Emergency Vase
[ ]Sahria's Cookies[ ]Copper Ring[ ]Fireplace Key
[ ]Shadow Crystal[ ]Creature Destroyer Bangle[ ]Fish-shaped Key
[ ]Steadiness Salve[ ]Crown of the King's Ghost[ ]Fuushira's Letter
[ ]Stone-Be-Gone[ ]Crystal Bangle[ ]Gabo Leaf
[ ]Stout Garlic[ ]Crystal Earring[ ]Glowing Liquid
[ ]Ultra Magic Medicine[ ]Crystal Necklace[ ]Green Device
[ ]Ultra Medicine[ ]Crystal Ring[ ]Handwritten Manuscript
[ ]Zephyr Chocolate[ ]Death Earring[ ]Heat Cooler Parts
[ ]Diamond Bangle[ ]Hexagonal Crystal
Attack[ ]Diamond Earring[ ]Key to Hospital Director's Room
[ ]Amethyst[ ]Diamond Encrusted Ring[ ]Laser Barrier Parts
[ ]Emerald[ ]Diamond Necklace[ ]Letter of the King's Ghost
[ ]Flawless Amethyst[ ]Diamond Ring[ ]Lock Up Parts A
[ ]Flawless Emerald[ ]Dog collar[ ]Lock Up Parts B
[ ]Flawless Ruby[ ]Dragon Bangle[ ]Medical Herb for Swell Sickness
[ ]Flawless Sapphire[ ]Earth Bangle[ ]Missile Up Parts A
[ ]Grand Amethyst[ ]Earth Bellybutton Ring[ ]Missile Up Parts B
[ ]Grand Emerald[ ]Earth Earring[ ]Moody Dragon Fang
[ ]Grand Ruby[ ]Earth Necklace[ ]Mysterious Part Alpha
[ ]Grand Sapphire[ ]Earth Ring[ ]Mysterious Part Beta
[ ]Ruby[ ]Eternal Bangle[ ]Mysterious Part Deux
[ ]Sapphire[ ]Eternal Earring[ ]Mysterious Part Gamma
[ ]Thorn Branch[ ]Eternal Necklace[ ]Mysterious Part Trois
[ ]Thorn Grass[ ]Eternal Ring[ ]Mysterious Part Un
[ ]Thorn Vine[ ]Eye Patch[ ]Offensive Parts
[ ]Flame Bangle[ ]Old Tree's Spirit
Support[ ]Flame Bellybutton Ring[ ]Phantom Dragon Fang
[ ]Ancient Feather[ ]Flame Earring[ ]Prison Cell Key
[ ]Ancient Fossil[ ]Flame Necklace[ ]Red Device
[ ]Broken Eternal Engine[ ]Flame Ring[ ]Safe Key
[ ]Devee Elixir[ ]Ghost Destroyer Bangle[ ]Signature paperboard
[ ]Gorgo Elixir[ ]Grand's Bangle[ ]Spark Dragon Fang
[ ]Invisibility Elixir[ ]Grand's Earring[ ]Special Service Ticket
[ ]Iridescent Cyclone[ ]Grand's Necklace[ ]Spheres of Light
[ ]Iridescent Wind[ ]Grand's Ring[ ]Spirit Piece Flower
[ ]Kelolon Elixir[ ]Gravity Control Bangle[ ]Spirit Piece Sakaki Tree
[ ]Kelolon Powder[ ]Gravity Control Earring[ ]Stylish Vase
[ ]Magic Elixir[ ]Gravity Control Necklace[ ]Tattered Book
[ ]Mega Invisibility Elixir[ ]Gravity Control Ring[ ]Torippo's paperboard
[ ]Part of the Eternal Engine[ ]Haramaki[ ]Treasure Chest Key
[ ]Poison Powder[ ]Hermes Belt[ ]Uncommon Flower
[ ]Power-Swap Dart[ ]Hermes Shoes[ ]Warp Clip
[ ]Prism Crystal[ ]Himiko's Bangle[ ]White Device
[ ]Repeater Weed[ ]Himiko's Earring
[ ]Sleep Powder[ ]Himiko's Necklace
[ ]Vital Elixir[ ]Himiko's Ring
[ ]Way of the Thief[ ]Iridescent Bangle
[ ]Iridescent Hurricane Bangle
Enhancement[ ]Jibral Bangle
[ ]Alacrity Elixir[ ]Jibral Earring
[ ]All Hearts[ ]Jibral Necklace
[ ]Assassin Heart[ ]Jibral Ring
[ ]Barrier Heart[ ]Jibral Treasure Orb
[ ]Black Heart[ ]Jiro's collar
[ ]Bodybuilder Elixir[ ]Jiro's Ring
[ ]Brawler Elixir[ ]Keroron Necklace
[ ]Fortification Elixir[ ]Kluke's collar
[ ]Generalist Heart[ ]Koshihimo
[ ]Golden Perpetual Motion Machine[ ]Leather Belt
[ ]Golden Poo[ ]Lei
[ ]Guardian Heart[ ]Life Bangle
[ ]HP Up Elixir[ ]Life Earring
[ ]Magical Fortification Elixir[ ]Life Necklace
[ ]Mega HP Up Elixir[ ]Life Ring
[ ]Mega MP Up Elixir[ ]Machine Destroyer Bangle
[ ]Monk Heart[ ]Magic Crystal Bangle
[ ]MP Boost Elixir[ ]Magic Crystal Earring
[ ]Support Magic Heart[ ]Magic Crystal Necklace
[ ]Sword Master Heart[ ]Magic Crystal Ring
[ ]War Mage Elixir[ ]Magic Shoes
[ ]White Heart[ ]Magical Creature Destroyer Bangle
[ ]Marumaro's collar
Spellbook[ ]Mirror Bangle
[ ]LV 1 Cure Kelolon[ ]Mirror Earring
[ ]LV 1 Cure Poison[ ]Mirror Necklace
[ ]Lv 1 Flare[ ]Mirror Ring
[ ]Lv 1 Heal[ ]Mithril Bangle
[ ]LV 1 Heal AMP[ ]Mithril Earring
[ ]Lv 1 Non Hit[ ]Mithril Necklace
[ ]LV 1 Shell[ ]Mithril Ring
[ ]LV 1 Shield[ ]Muffler
[ ]LV 1 Shine[ ]Necklace of the Final Conflict
[ ]Lv 1 Sleep[ ]Nene's Bangle
[ ]LV 1 Slow[ ]Nene's Earring
[ ]LV 1 Water[ ]Nene's Necklace
[ ]Lv 1 Wind[ ]Nene's Ring
[ ]LV 2 Dizzy[ ]Perpetual Motion Machine Bangle
[ ]LV 2 Extract[ ]Perpetual Motion Machine Earring
[ ]LV 2 Floor[ ]Perpetual Motion Machine Necklace
[ ]LV 2 Ground[ ]Perpetual Motion Machine Ring
[ ]LV 2 Poison[ ]Platinum Bangle
[ ]LV 2 Quick[ ]Platinum Earring
[ ]LV 2 Regenerate[ ]Platinum Necklace
[ ]LV 2 Resist[ ]Platinum Ring
[ ]LV 2 Shadow[ ]Pointed Shoes
[ ]LV 2 Wall[ ]Poo Bangle
[ ]LV 2 Zephyr[ ]Ribbon
[ ]LV 3 Anchor[ ]Ring of the Royal Family
[ ]LV 3 Cancel[ ]Rubber Sandals
[ ]LV 3 Confuse[ ]Scarf
[ ]LV 3 Flara[ ]Shadow Stepping Shoes
[ ]LV 3 Grounda[ ]Shell Badge
[ ]LV 3 Heala[ ]Shell Earring
[ ]LV 3 Reflect[ ]Shield Badge
[ ]LV 3 Revive[ ]Shield Earring
[ ]LV 3 Shelra[ ]Shu's collar
[ ]LV 3 Shielda[ ]Shu's Ring
[ ]LV 3 Slowa[ ]Silver Bangle
[ ]LV 3 Watera[ ]Silver Earring
[ ]LV 3 Winda[ ]Silver Necklace
[ ]Lv 4 Cure Paralysis[ ]Silver Ring
[ ]LV 4 Extracta[ ]Statue of Devee God
[ ]LV 4 Kelelon[ ]Stone Bangle
[ ]LV 4 Quicka[ ]Stone Earring
[ ]LV 4 Resista[ ]Stone Necklace
[ ]LV 4 Shadowa[ ]Stone Ring
[ ]Lv 4 Shina[ ]Stone Shoes
[ ]LV 4 Strength[ ]Sun Necklace
[ ]LV 4 Trapfloora[ ]Super Metal Bangle
[ ]LV 4 Wallra[ ]Super Metal Earring
[ ]LV 4 Zephyra[ ]Super Metal Necklace
[ ]LV 5 Erase[ ]Super Metal Ring
[ ]LV 5 Flarus[ ]Training Shoes
[ ]LV 5 Healas[ ]Trial Bangle
[ ]LV 5 Max Up[ ]Trial Earring
[ ]LV 5 Paralyze[ ]Trial Necklace
[ ]LV 5 Reflecta[ ]Trial Ring
[ ]LV 5 Regenera[ ]Unlimited Bangle
[ ]LV 5 Shelrus[ ]Unlimited Earring
[ ]LV 5 Shieldus[ ]Unlimited Necklace
[ ]LV 5 Slowus[ ]Unlimited Ring
[ ]LV 5 Waterus[ ]Water Bangle
[ ]LV 5 Windus[ ]Water Bellybutton Ring
[ ]LV 6 Cure All[ ]Water Earring
[ ]LV 6 Curse[ ]Water Necklace
[ ]LV 6 Groundus[ ]Water Ring
[ ]LV 6 Magic[ ]Wind Bellybutton Ring
[ ]LV 6 Particles[ ]Wind Earring
[ ]LV 6 Pool[ ]Wind Necklace
[ ]LV 6 Quickus[ ]Wind Ring
[ ]LV 6 Resistus
[ ]LV 6 Shadus
[ ]LV 6 Trapfloorus
[ ]LV 6 Wallrus
[ ]LV 6 Zephyras
 
Last edited:

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