One of my favorite aspects of playing a new video game is the opportunity to explore the new weaponry. When it comes to a futuristic game like Crysis 3, the guns become even more exotic and fascinating. Let’s have a quick look at some of the guns that are available as well as the upgrades as a result of powering-up those guns.
In order to level-up each weapon, you’ll need to obtain a certain number of enemy kills. However, beforehand you must reach a certain rank before you can even unlock that weapon. Through this guide we will look at the rank required as well as the level required to unlock so of the best weapons so you can dominate the multiplayer experience.
Check out this Attachments guide for help on what each attachment does.
Primary Weapons:
Scarab Mod 2
This weapon is ideal for medium to close-ranged combat because it fires in short bursts with a high rate of fire and accuracy.
Type: Assault Rifle
Unlocked At: Rank 4
Ammo Capacity: 40/120
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Foregrip = 50 Kills; Assault Scope = 100 Kills; Muzzle Brake = 150 Kills; Match Barrel = 200 Kills; Extended Magazine = 250 Kills; Rifle Laser Sight = 300 Kills; Hologram = 350 Kills; Mini Typhoon Gauss Attachment = 500 Kills
Marshall
DSG-1
O.G.R.
Feline X3
FY7 1M
Predator Bow
Mk. 60 Mod 0
Typhoon
Takedown
Alpha Jackal
Grendel
Gauss Sabot Gun
K-Volt
SCAR Mod 2
M.I.K.E.
L-TAG
Secondary Weapons:
M 12 Nova
AY69
Hammer II
Majestic-Six
In order to level-up each weapon, you’ll need to obtain a certain number of enemy kills. However, beforehand you must reach a certain rank before you can even unlock that weapon. Through this guide we will look at the rank required as well as the level required to unlock so of the best weapons so you can dominate the multiplayer experience.
Check out this Attachments guide for help on what each attachment does.
Primary Weapons:
Scarab Mod 2
This weapon is ideal for medium to close-ranged combat because it fires in short bursts with a high rate of fire and accuracy.
Type: Assault Rifle
Unlocked At: Rank 4
Ammo Capacity: 40/120
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Foregrip = 50 Kills; Assault Scope = 100 Kills; Muzzle Brake = 150 Kills; Match Barrel = 200 Kills; Extended Magazine = 250 Kills; Rifle Laser Sight = 300 Kills; Hologram = 350 Kills; Mini Typhoon Gauss Attachment = 500 Kills
Marshall
This standard level shotgun is yield powerful rounds but is only effective in close range combat.
Type: Shotgun
Unlocked At: Rank 5
Ammo Capacity 10/30
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Muzzle Brake = 50 Kills; Extended Magazine = 100 Kills; Rifle Laser Sight = 150 Kills
Type: Shotgun
Unlocked At: Rank 5
Ammo Capacity 10/30
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Muzzle Brake = 50 Kills; Extended Magazine = 100 Kills; Rifle Laser Sight = 150 Kills
DSG-1
This powerful sniper rifle is an excellent choice for long ranged combat. With the zoom feature while in iron sights, you can headshot any victim with ease.
Type: Sniper Rifle
Unlocked at: Rank 5
Ammo Capacity: 9/36
Attachments: Sniper Scope = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Assault Scope = 50 Kills; Muzzle Brake = 100 Kills; Tech Scope = 150 Kills; Match Barrel = 200 Kills; Extended Magazine = 250 Kills
Type: Sniper Rifle
Unlocked at: Rank 5
Ammo Capacity: 9/36
Attachments: Sniper Scope = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Assault Scope = 50 Kills; Muzzle Brake = 100 Kills; Tech Scope = 150 Kills; Match Barrel = 200 Kills; Extended Magazine = 250 Kills
O.G.R.
The O.G.R. is a machine gun that is highly inaccurate, yet very powerful. Fortunately, the gun fires in short burst allowing you to adjust in between shots.
Type: Heavy
Unlocked At: Rank 5
Ammo Capacity 50/100
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Assault Scope = 25 Kills; Muzzle Brake = 50 Kills; Extended Magazine = 100 Kills
Type: Heavy
Unlocked At: Rank 5
Ammo Capacity 50/100
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Assault Scope = 25 Kills; Muzzle Brake = 50 Kills; Extended Magazine = 100 Kills
Feline X3
This basic SMG is best used for close ranged combat.
Type: Sub-Machine Gun
Unlocked At: Rank 7
Ammo Capacity: 60/180
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Assault Scope = 50 Kills; Tech Scope = 100 Kills; Match Barrel = 150 Kills; Extended Magazine = 200 Kills; Rifle Laser Sight = 250 Kills; Hologram = 300 Kills
Type: Sub-Machine Gun
Unlocked At: Rank 7
Ammo Capacity: 60/180
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Assault Scope = 50 Kills; Tech Scope = 100 Kills; Match Barrel = 150 Kills; Extended Magazine = 200 Kills; Rifle Laser Sight = 250 Kills; Hologram = 300 Kills
FY7 1M
This assault rifle is fully automatic with a decent rate of fire. You’ll find that this weapon flourishes with medium range combat.
Type: Assault Rifle
Unlocked At: Rank 9
Ammo Capacity 35/105
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Supressor = 25 Kills; Foregrip = 50 Kills; Assault Scope = 100 Kills; Muzzle Brake = 150 Kills; Grenade Launcher = 200 Kills; Match Barrel = 250 Kills; Rifle Laser Sight Hologram = 350 Kills; Gauss Attachment = 500 Kills
Type: Assault Rifle
Unlocked At: Rank 9
Ammo Capacity 35/105
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Supressor = 25 Kills; Foregrip = 50 Kills; Assault Scope = 100 Kills; Muzzle Brake = 150 Kills; Grenade Launcher = 200 Kills; Match Barrel = 250 Kills; Rifle Laser Sight Hologram = 350 Kills; Gauss Attachment = 500 Kills
Predator Bow
The Predator Bow is a stealth oriented weapon that is meant to allow players to hunt from far distances without revealing their location.
Type: Sniper
Unlocked At: Rank 11
Ammo Capactity:
Attachments: Composite Arrow = 0 Kills; Thermite Arrow = 10 Kills; Airburst Arrow = 50 Kills; Recon Arrow = 150 Kills
Type: Sniper
Unlocked At: Rank 11
Ammo Capactity:
Attachments: Composite Arrow = 0 Kills; Thermite Arrow = 10 Kills; Airburst Arrow = 50 Kills; Recon Arrow = 150 Kills
Mk. 60 Mod 0
This machine gun is efficiently powerful without wasting much ammo; however, there is little accuracy because of the recoil.
Type: Heavy
Unlocked At: Rank 13
Ammo Capacity: 100/100
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Assault Scope = 25 Kills; Tech Scope = 50 Kills; Match Barrel = 100 Kills; Extended Magazine = 150 Kills; Hologram =
200 Kills
Type: Heavy
Unlocked At: Rank 13
Ammo Capacity: 100/100
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Assault Scope = 25 Kills; Tech Scope = 50 Kills; Match Barrel = 100 Kills; Extended Magazine = 150 Kills; Hologram =
200 Kills
Typhoon
The typhoon is an interesting weapon with 10 separate barrels that each holds 72 rounds. The weapon fires incredibly fast and with high accuracy. However, the high rate of fire will eat your ammo before you blink.
Type: Sub-Machine Gun
Unlocked at: Rank 15
Ammo Capacity: 500/500
Attachments: Shotgun = 0 Kills; Reflex Sight = 10 Kills; Foregrip = 25 Kills; Assault Scope = 50 Kills; Rifle Laser Sight = 100 Kills; Hologram = 150 Kills
Type: Sub-Machine Gun
Unlocked at: Rank 15
Ammo Capacity: 500/500
Attachments: Shotgun = 0 Kills; Reflex Sight = 10 Kills; Foregrip = 25 Kills; Assault Scope = 50 Kills; Rifle Laser Sight = 100 Kills; Hologram = 150 Kills
Takedown
This semi-automatic rifle is meant for effective medium to long range combat.
Type: Assault Rifle
Unlocked At: Rank 17
Ammo Capacity: 20/40
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Foregrip = 50 Kills; Assault Scope = 100 Kills; Muzzle Brake = 150 Kills; Grenade Launcher = 200 Kills; Tech Scope = 250 Kills; Match Barrel = 300 Kills; Extended Magazine = 350 Kills
Type: Assault Rifle
Unlocked At: Rank 17
Ammo Capacity: 20/40
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Foregrip = 50 Kills; Assault Scope = 100 Kills; Muzzle Brake = 150 Kills; Grenade Launcher = 200 Kills; Tech Scope = 250 Kills; Match Barrel = 300 Kills; Extended Magazine = 350 Kills
Alpha Jackal
This shotgun is a fully-automatic shot that allows you to quickly decimate anything within close range.
Type: Shotgun
Unlocked At: Rank 19
Ammo Capacity: 8/32
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Foregrip = 25 Kills; Extended Magazine = 50 Kills; Rifle Laser Sight = 100 Kills; Hologram = 150 Kills
Type: Shotgun
Unlocked At: Rank 19
Ammo Capacity: 8/32
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Foregrip = 25 Kills; Extended Magazine = 50 Kills; Rifle Laser Sight = 100 Kills; Hologram = 150 Kills
Grendel
The Grendel is a surprisingly powerful and accurate Assault Rifle. This gun borders on the boundary of being considered a sniper rifle instead.
Type: Assault Rifle
Unlocked At: Rank 21
Ammo Capacity: 24/96
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Foregrip = 50 Kills; Assault Scope Muzzle Brake = 100 Kills; Grenade Launcher = 150 Kills; Tech Scope Match Barrel = 200 Kills; Extended Magazine = 250 Kills; Rifle Laser Sight = 300 Kills; Mini Typhoon Gauss Attachment = 500 Kills
Type: Assault Rifle
Unlocked At: Rank 21
Ammo Capacity: 24/96
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Foregrip = 50 Kills; Assault Scope Muzzle Brake = 100 Kills; Grenade Launcher = 150 Kills; Tech Scope Match Barrel = 200 Kills; Extended Magazine = 250 Kills; Rifle Laser Sight = 300 Kills; Mini Typhoon Gauss Attachment = 500 Kills
Gauss Sabot Gun
This sniper rifle fires armor-piercing shots which pick off any foe with ease.
Type: Sniper Rifle
Unlocked At: Rank 23
Ammo Capacity: 10/30
Attachments: Sniper Scope = 0 Kills; Reflex Sight = 10 Kills; Extended Magazine = 25 Kills; Assault Scope = 50 Kills; Tech Scope = 100 Kills; Hologram = 150 Kills
Type: Sniper Rifle
Unlocked At: Rank 23
Ammo Capacity: 10/30
Attachments: Sniper Scope = 0 Kills; Reflex Sight = 10 Kills; Extended Magazine = 25 Kills; Assault Scope = 50 Kills; Tech Scope = 100 Kills; Hologram = 150 Kills
K-Volt
This unique SMG fires electrostatic pellets that drain suit energy. However, these pellets travel at a slower pace than standard bullets and have a higher tendency to miss.
Type: Sub-Machine Gun
Unlocked At: Rank 25
Ammo Capacity 50/150
Attachments: Iron Sights = 0 Kills; Reflex Sights = 10 Kills; Extended Magazine = 25 Kills; Assault Scope = 50 Kills; Pistol Laser Sight = 100 Kills
Type: Sub-Machine Gun
Unlocked At: Rank 25
Ammo Capacity 50/150
Attachments: Iron Sights = 0 Kills; Reflex Sights = 10 Kills; Extended Magazine = 25 Kills; Assault Scope = 50 Kills; Pistol Laser Sight = 100 Kills
SCAR Mod 2
This higher quality Assault Rifle has high powerful but unfortunately high recoil as well. This weapon is best used in close to mid-range combat.
Type: Assault Rifle
Unlocked At: Rank 27
Ammo Capacity: 40/120
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Foregrip = 50 Kills; Assault Scope = 100 Kills; Muzzle Brake = 150 Kills; Grenade Launcher = 200 Kills; Match Barrel = 250; Extended Magazine = 300 Kills; Rifle Laser Sight Hologram = 350 Kills; Mini Typhoon = 500 Kills
Type: Assault Rifle
Unlocked At: Rank 27
Ammo Capacity: 40/120
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Foregrip = 50 Kills; Assault Scope = 100 Kills; Muzzle Brake = 150 Kills; Grenade Launcher = 200 Kills; Match Barrel = 250; Extended Magazine = 300 Kills; Rifle Laser Sight Hologram = 350 Kills; Mini Typhoon = 500 Kills
M.I.K.E.
M.I.K.E. is short for Microwave Incendiary Klystron Emitter. This interesting weapon fires a continuous beam that is as accurate as a sniper rifle.
Type: Heavy
Unlocked At: Rank 29
Ammo Capacity 100/300
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Tech Scope = 25 Kills; Rifle Laser Sight = 50 Kills
Type: Heavy
Unlocked At: Rank 29
Ammo Capacity 100/300
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Tech Scope = 25 Kills; Rifle Laser Sight = 50 Kills
L-TAG
This heavy weapon fires proximity grenades that will only explode in the presence of an enemy.
Type: Heavy
Unlocked At: Rank 45
Ammo Capacity: 3/15
Attachments: None
Type: Heavy
Unlocked At: Rank 45
Ammo Capacity: 3/15
Attachments: None
Secondary Weapons:
M 12 Nova
This is the primary sidearm that is available and best suited for close ranged combat.
Unlocked At: Rank 5
Ammo Capacity: 20/60
Attachments: Iron Sights = 0 Kills; Suppressor = 10 Kills; Pistol Laser Sight = 25 Kills; Muzzle Brake = 50 Kills; Extended Magazine = 100 Kills
Unlocked At: Rank 5
Ammo Capacity: 20/60
Attachments: Iron Sights = 0 Kills; Suppressor = 10 Kills; Pistol Laser Sight = 25 Kills; Muzzle Brake = 50 Kills; Extended Magazine = 100 Kills
AY69
This automatic pistol is less accurate than other rifles, leaving this gun disadvantaged at long range combat.
Unlocked At: Rank 11
Ammo Capacity: 30/80
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Foregrip = 50 Kills’ Extended Magazine = 100 Kills; Pistol Laser Sight = 150 Kills
Unlocked At: Rank 11
Ammo Capacity: 30/80
Attachments: Iron Sights = 0 Kills; Reflex Sight = 10 Kills; Suppressor = 25 Kills; Foregrip = 50 Kills’ Extended Magazine = 100 Kills; Pistol Laser Sight = 150 Kills
Hammer II
The Hammer II is semi-automatic and features slightly larger rounds to provide more stopping power.
Unlocked At: Rank 19
Ammo Capacity: 9/45
Attachments: Iron Sights = 0 Kills; Suppressor = 10 Kills; Extended Magazine = 25 Kills; Pistol Laser Sight = 50 Kills; Muzzle Brake = 100 Kills
Unlocked At: Rank 19
Ammo Capacity: 9/45
Attachments: Iron Sights = 0 Kills; Suppressor = 10 Kills; Extended Magazine = 25 Kills; Pistol Laser Sight = 50 Kills; Muzzle Brake = 100 Kills
Majestic-Six
The most powerful of all pistols, this revolver styled handgun is deadly at closer range.
Unlocked At: Rank 35
Ammo Capacity: 6/18
Attachments: Iron Sights = 0 Kills; Assault Scope = 10 Kills; Pistol Laser Sight = 25 Kills
Unlocked At: Rank 35
Ammo Capacity: 6/18
Attachments: Iron Sights = 0 Kills; Assault Scope = 10 Kills; Pistol Laser Sight = 25 Kills