sc_shark
Well-Known Member
Forza Motorsport 5: How the Xbox One racer's Drivatar system works
http://www.digitalspy.com/gaming/ne...he-xbox-one-racers-drivatar-system-works.html
seems intresting. still cant wait for my limited edition game should be intresting to see how this all pans out. as much as i am into cars and such i worry bout how hard the driviatar can make the game over time. i hope they can pair you with like minded racers so your not getting blown away by much better skilled gamers.
http://www.digitalspy.com/gaming/ne...he-xbox-one-racers-drivatar-system-works.html
How Drivatars come to life with player behavior and "big data"
Our assumption with how Drivatars work is that it would average out a player's performance over time and apply it broadly to whatever situation it is thrown against.
Apparently not so; Drivatar actually takes "incredibly specific" scenarios - alongside "big data" accumulated from the population - and will use what you did again when you're not physically behind the wheel.
"Every time you race, we're going to upload some telemetry of the decisions that you made, and what was going on in the context of when you made those decisions," design director Dan Greenawalt told Digital Spy.
Read more: http://www.digitalspy.com/gaming/ne...cers-drivatar-system-works.html#ixzz2kvmHITtv
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seems intresting. still cant wait for my limited edition game should be intresting to see how this all pans out. as much as i am into cars and such i worry bout how hard the driviatar can make the game over time. i hope they can pair you with like minded racers so your not getting blown away by much better skilled gamers.