Xbox 360 Getting back to playing that one great game, but that one part...

Khronic

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There are some great video games that deserve another playing, but many of them have that one part where it's just awful playing. I recently had this feeling when playing the original singleplayer for Red Dead Redemption. It's a fantastic game, and I really think it's one of the better Rockstar games, but the first few missions are just terribly awful to play again. The ride up to Fort Mercer and then the MacFarlane ranch missions are a great buildup for the first time playing through the game and is important for character building, but trying to get through them for a second time is just painful.

Anyone else have these kinds of feelings when playing through a game for a second time?
 
There are some great video games that deserve another playing, but many of them have that one part where it's just awful playing. I recently had this feeling when playing the original singleplayer for Red Dead Redemption. It's a fantastic game, and I really think it's one of the better Rockstar games, but the first few missions are just terribly awful to play again. The ride up to Fort Mercer and then the MacFarlane ranch missions are a great buildup for the first time playing through the game and is important for character building, but trying to get through them for a second time is just painful.

Anyone else have these kinds of feelings when playing through a game for a second time?
Haha, I too recently started a fresh game of RDR, and I never got past Mexico in my 1st play through. Rockstar as a studio makes some of the greatest worlds to play in, but a lot of time they just get repetitious and boring too quickly. It happened to me again. I am also experiencing this with Dragon's Dogma Dark Arisen. I have restarted over and over with different characters, and I just get to a certain point where I just get burned out. It sucks because I think it is a pretty hardcore action RPG, it is just lacking that certain something that keeps me interested.
 
This isn't exactly like yours but similar.

Definitely when I replayed Bioshock Infinite. Knowing the ending of the game just completely ruined all the momentum the game was trying to build up. Not to mention I found the combat to be really boring and uninspired. Bioshock Infinite is not a game that is supposed to be replayed. It is just ridiculous how bad the game is on the second play-through. I think if all the people that gave it amazing reviews played through it again they would see how far they were off.
 
What the heck? I thought about how amazing Bioshock Infinite was for a couple of days and then decided to return to it and thought it was just as good if not better. There are so many little details that are easily missed/ignored the first go around... I completely disagree that it's only meant to be played once. I also played on 1999 mode for my second playthrough and it was a genuine challenge and many fights took a lot of planning (and trapping, bless you crows). I also totally disagree that the combat was boring and uninspired unless you were the guy who maxed your shields and health instead of your EVE because flying around using your plasmids (or whatever the hell they call them in Infinite, I forget haha :rolleyes: ) was such a blast! And just re-visiting the amazing and beautiful world of Infinite was worth it to play again too and I know that I will play Infinite again someday too, just like I did with the original Bioshock.

100% disagree with you Jason.

Anyways in regards to the OP, I just stopped playing Diablo 3 completely somewhere in Act III because of how bored and unengaged I was in the story. Still haven't beaten that game.
 
Just quickly, I did not think that Bioshock Infinite is an amazing game. Yes, I know it got amazing reviews but I honestly didn't like it that much.

The fighting is bad. It feels off and I don't feel the "punch" when I hit someone. The enemy AI seemed like it was just waves of enemies. I've had many people argue with me but I think the combat is terrible in Bioshock and I will stick to that.

The world immersion and design was incredible but that doesn't add replay to me. I always take a ridicously long time to finish games and by the second time through I had already seen anything. Maybe it is just the way I play games, but I think that if you just put the combat of Bioshock in a box and asked for $5 to play it I wouldn't touch it.
 
Any good game with a stealth level makes me wary when I'm re-playing it. I absolutely hate stealth missions in most cases, unless they're done very well (like Arkham Asylum). I enjoyed the first Mass Effect but the vehicle parts were unusually hard for me to do, which has prevented me from replaying it.
 
This happens to me with Borderlands 2. Replaying the story is fucking annoying because these NPCs just won't stop talking and you have to wait for them to finish talking to move on.
 
I've found that there are more games like this for the PS3 than the Xbox 360, but that's just my experience. The Uncharted games are excellent, but the first two games each have one part that is INSANELY difficult, even on the lowest difficulty setting. I don't know what they were thinking when they designed those parts, especially as part of an otherwise excellent game. It just makes no sense.
 

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