Xbox 360 Host migration failures + match loss

BitesizeCrayons

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Being a bit of a stat fanatic, it drives me crazy that Call of Duty games give you a loss if the game ends prematurely due to the host leaving followed by a failure to connect to a new host. It's bad enough that I get paired up with bad teammates most of the time; I can't even pull a positive win/loss because of that, and other times I do *too* well and make the host quit. I'd say the real problem lies with the faulty host migration system, but I still say I shouldn't get a loss if it ends the game. My idea is that all XP/challenges/what-have-you should be recorded, but you shouldn't get a win nor a loss if it happens. I don't have how this community feels about stats, so you might find it to be a non-issue, but it's frustrated me more than I can quantify.
 

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