Xbox 360 How is The Walking Dead: Survival Instinct?

Claptrap

Well-Known Member
Joined
Jan 27, 2013
Messages
1,366
Karma
12
So, how is this game? From what I've heard, it's both a terrible The Walking Dead game AND a terrible game altogether, and from what I saw before release it sure as hell looked like pure crap. Still, I would like to know what the people in here think, maybe I would consider maybe giving it a rent. (Or maybe I will just decide to save up my money for when Telltale Games' The Walking Dead 1st Season is ported to the Vita)
 
Its very hard
 
But is it a good game? Entertaining, at least?
I'm wondering about this as well, I'm in a really tight budget and I surely don't feel like wasting money on something that's not worth it.
I've seen some footage online and it seems solid, but we all know how they can be deceiving sometimes...
 
Its very hard

Real productive post.

From what I've seen of this game, it just seems blotchy and unoriginal. Nothing worthwhile to get excited about and seems like a way to make money. As for the other Walking Dead game that has been out. I would recommend that to anyone.
 
Real productive post.
HUEHUEHUEHUEHUE

From what I've seen of this game, it just seems blotchy and unoriginal. Nothing worthwhile to get excited about and seems like a way to make money. As for the other Walking Dead game that has been out. I would recommend that to anyone.
I must agree, from what I've seen it sure looks terrible. The PA Report had something on it recently, which included the player pulling over 3 times to the same diner during one car drive or something similar. Sure sounds like crap.

Also, I agree. The other The Walking Dead, the one by Telltale Games, is excellent. I am looking forward to the Vita port so I can double dip. They deserve the money.
 
Heheh. Well, just tell us how it is when you feel you can make a proper assessment on the game, then? Would still like to hear more opinions on this game.
 
The game is really a terrible one for fans of the show and/or comics. It just doesn't capture what people want. If you want a decent game based on the series, then definitely try out the one from TellTale Games. But only if you enjoy point-and-click adventures or are familiar with their games, as that is what it is like. As for this game, it really isn't worth it.
 
So it's a terrible game, as a The Walking Dead game. But it is also just a terrible game overall? Is it not worth it at all even for people that don't care about The Walking Dead?
 
I have no played it but i did watch Towelliee stream it for awhile and it was really bad from what i saw. The combat and storyline felt really forced and it just didn't have anything causing me to want to buy the game.
 
What do I think about this game? Personally, I have played it once, and have not touched it since. Mainly because it is not easy to get achievements, and because it is super hard to to anything. I played the game for 10 hours non-stop, after the initial "new game buzz" wore off, I got off, I was only on level two. Personally, if a game is too hard, I don't play it. If it if too easy I play it, but I goof off a lot more. I need a game that balances difficulty with easy and hard achievements. TWD:SI did not do that for me. I expected a lot more from an official game from such a hit show and this was a major disappointment.
 
I expected a lot more from an official game from such a hit show and this was a major disappointment.
To be honest, they did not give us many reasons to expect anything good to come out of this game. The game was nearing release and they hadn't shown any gameplay, other than some apparently leaked footage which was completely awful. Then, they release a trailer! Oh, but it was just two actors who seemed to be uncaring or tired, saying that you should get the game without showing gameplay and this was very close to the release date. If they refused to show gameplay, then it's because they knew the game wasn't good enough.

The game is probably only selling because it has brand-recognition as a The Walking Dead game. Also, because people who don't really keep up with gaming news might see it in store and think "oh, I've heard that the Walking Dead game is awesome, let's pick it up" without realizing that this is not the good The Walking Dead game.
 
After one sitdown with the game, here are some of my thoughts:

After seeing a common consensus that this game is a blatant cash grab, I find myself reluctant to concede. It isn't that it isn't a shallow game with poor mechanics and outdated visuals, but rather that I noticed an actual effort in making a unique game. If you look at this as more of a survival game than an FPS, the picture becomes clearer, but that does little to redeem it. Here are some things they done right (sort-of):

-Setting: to expand on the Dixons' story with a prequel is a great idea. Even if the actual story is weak, the concept itself is good.
-Incentive to scavenge: I'm noticing a trend here; great concept, poor execution. Yes, at first glimpse, the game gives you a reason to look around for items. If you're moderately good at the game, you'll quickly find that looting every nook and cranny is more of a time-wasting endeavor.
-Fight or flight: this, if done right, could have made this game worlds better. I am a fan of classic survival horror games such as RE and Silent Hill, and this game almost gave me the impression that it might try to force the player to make wise decisions as to when to fight and when to flee. In reality, stealth is the only truly viable option, and fleeing is often easier than it should be. I didn't exactly want this to be more of a Rambo sort of experience, but I wasn't the least bit bothered by the lack of ammo in the game, as I rarely wanted to use the firearms anyway. The fact that there is somewhat of a fight or flight factor to this game is something I credit it for, even if it could have been much better.
-Branching paths: this is another good-yet-bad thing for me; it gives the game replay value, which is good, but the problem is that I'd rather not replay this mediocre game, although I know I will for achievements.

And here are some of the bad, emphasis on some:
-Control: to be brief, it just feels sluggish. It's not the absolute worst, but it is fairly bad, and when everything else is either bad or very bad, poor controls are exacerbated.
-Visuals: Again, it's not the worst in this respect, and it would be passable if the rest of the game had merit. Unfortunately, that isn't the case. I even experienced minor framerate dips, but I can attribute that to there being a lot of on-screen enemies at times.
-Amount of content: a short game with no multiplayer or extras; even though the original retail price was $50, I still think this is too shallow of a package to have that kind of price tag. Bioshock Infinite might have also been relatively short with no multiplayer or extras, but it redeemed that by opting for quality over quantity. This game has neither.
-Story: I don't mind a simple premise, but when there's nothing much to care about than a few familiar faces, it makes discerning gamers feel detached.
-Gameplay: the stealth aspects are actually done with some degree of quality. That is, until you find that you can weasel your way out of screw-ups all too easily, and no other aspects of the gameplay are even worth mentioning.
 
So I had a minute and my friend had this game... it really isn't too worthwhile. I mean I was bored with it fairly quickly and overall I kept getting distracted from playing by my inner MST3K track. I mean when a player spends more time critiquing the graphics, the gameplay, and the overall plot versus actually enjoying your product then you have failed as a game creator and should be ashamed of yourself.
 

Latest threads

Back
Top