Blackthorne1274
New Member
Man, when Kinect was first announced, I was excited. What an incredible idea it was and, with all of the quality games on Xbox 360, I knew it wasn't going to be doomed to the pointless motion games that the Wii suffered from. Or was it?
Kinect had some great ideas. Rise of Nightmares was a decent early offering - I still play it to this day. YooStar 2 was incredibly fun once you figured out how to do some good camera tricks, yet it was abandoned so early. There are others, too: Gunstringer, Kinectimals and Dance Central come to mind.
Then the motion control plague began to hit. Developers started copping out, taking the easy route to a quick buck by releasing a bunch of mini-game packs. Even Star Wars Kinect, which could have been an amazing story-filled action game, ended up falling prey to the mini-game curse.
Give me your thoughts on this.
Kinect had some great ideas. Rise of Nightmares was a decent early offering - I still play it to this day. YooStar 2 was incredibly fun once you figured out how to do some good camera tricks, yet it was abandoned so early. There are others, too: Gunstringer, Kinectimals and Dance Central come to mind.
Then the motion control plague began to hit. Developers started copping out, taking the easy route to a quick buck by releasing a bunch of mini-game packs. Even Star Wars Kinect, which could have been an amazing story-filled action game, ended up falling prey to the mini-game curse.
Give me your thoughts on this.