Karemat
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Senior NFS producer discusses resolution, frame rate and general capabilities.
"That's been one of the joys of working with both next gen and Frostbite. Just turning it on, seeing what it could do. Normally the process that happens during development is that you turn everything up, see how it runs, then turn everything down. We've been turning everything up and up and up. So that's been one of the real joys of working with this, that as the authorisation's come in [from the manufacturer and Frostbite team], we've said 'oh hey, we can try to do this now'. Hopefully, you'll agree that it looks great on Xbox One. We're really proud of it, we think it's one of the best-looking games you'll see at launch."
Need for Speed: Rivals runs at 1080p and 30 frames a second on both next generation consoles.
Keen also mentioned"1080p is something that's really huge for us, we're really proud to be able to stand behind that - it gives it a massive visual fidelity. We'll see where we get to in future."
"One of my favorites is when you're driving around in the desert at dawn, there's just this hugely evocative - I know we don't usually associate "evocative" with racing titles, but for me you get that sense of 'OK, that's what dawn in the desert looks like'"