Sawerin
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Below are the achievements for Resident Evil 6, along with the number of achievement points you’ll receive and a summary on how to get each achievement.
Resident Evil 6: Achievement List:
There are 50 achievements with a total of 1000 points.
The Longest Night 10
Complete the tutorial.
It is a nice thing to be rewarded with achievement points for completing the tutorial. During the walkthrough (it is not even a game chapter) you will be taught how to move, how to save and load your game and lots of other useful things. There is no way you can fail finishing it.
Gone to Hell 15
Complete Chapter 1 in Leon's campaign.
From the very beginning you will start as Lean and together with Helena will try to do your best to escape the infected territory. For some reason, you decide to go the old fashioned way and leave the town on a bus. Locations will change pretty fast and you will make your way from a nice house to a metro stations and then back on top to a bar and gas station. Make sure you check the gun shop properly for some useful items.
Buried Secrets 15
Complete Chapter 2 in Leon's campaign.
Your task is to find Deborah Harper. Fight your way through the hordes of zombies and get to the graveyard. You will need to find a zombie dog cause he has a key. After that move to the cathedral, kill Lepotitsa and search her corpse for a key that will unlock doors to the secret lab. Also, here are some door codes that will be useful:
210 Exit gate from first cellblock to the second cellblock.
021 Exit gate from the second cellblock to interrogation room.
201 Exit gate from holding area to the Switch Puzzle room.
Get on the Plane 15
Complete Chapter 3 in Leon's campaign.
According to any horror movie, catacombs are always full of bad guys and monsters, so brace yourself for a fierce fighting. If you have any problems with the ammo – it might be a good idea to replay the previous stage and earn a higher score in order to buy better skills.
Big Trouble in China 15
Complete Chapter 4 in Leon's campaign.
The complexity of this chapter lies in pretty small and not that comfortable to fight areas so make sure that you watch your every step when moving forward and always be ready for a backup plan. Also, it will be pretty tough to get through the locations with a Firepower Campaign Skill less than level 3. If you do not have enough skill points, it would very nice of you to replay an earlier chapter.
The Trouble with Women 15
Complete Chapter 5 in Leon's campaign.
When killing zombies and monsters of any kind you need to remember two things: 1. Keep the distance. 2. If you can’t keep the distance – run as fast as possible and shoot as precise as possible. Those are the only two things that will keep you alive in Chapter 5 (and not only). You should also keep in mind that the higher Firepower Campaign Skill you have – the faster and the easier this game will flow. So, do not be shy to replay previous chapters in order to get better results and earn some extra points. Unlike the previous chapters, this one will be full of action and unexpected turnarounds like fighting your way through zombies and getting to the chopper. Also, you will have to face a dinosaur-like creature with very bad manners and very strong attempts to kill you.
Rescue the Hostages 15
Complete Chapter 1 in Chris' campaign.
Your Leon and Helena's campaign is over and now is the highest time to start doing the dirty job. But in order to do that you will have to invest a lot in the Firepower Campaign Skill.
Trust me – without this one these cowboys won’t be able to cope with the large numbers of enemies who are not only hard to kill but also happen to have pretty nice weapon in their hands. You will start your trip from the city streets but do not expect to enjoy sightseeing a lot as far as city views will rapidly change into a creepy place with dead animals and bad smell called butcher stall. Eventually, you will head for the rooftops after clearing a few tenement rooms but all the fun is only about to start.
Tragedy in Europe 15
Complete Chapter 2 in Chris' campaign.
Consider yourself lucky cause in this chapter you will get one of the best presents of all times known as Assault Shotgun. From now on any creepy creature that gets close enough
will get its portion of fire power right away. In this chapter you will be mostly fighting on streets and if not – inside areas will be pretty roomy for maneuvers. By the way – following a good American tradition, you will visit a city hall in order to introduce yourself to the local authorities, though you won’t find there anyone worth talking to except Finn.
After Her! 15
Complete Chapter 3 in Chris' campaign.
The further you go – the harder it gets to kill enemies but the new Grenade launcher should be very handy. Moreover, you will have Explosive, Acid or Nitrogen rounds to choose from that does sound like a good opportunity to blow a couple of bad guys. But be careful using this monster in small or closed areas. While going through the tenements to the construction pit, I would recommend using the Assault Shotgun. When you reach the construction pit, the best place to survive this part of the chapter is to be on the lowest floor where you will have shelter from the gunship's guns with a building overhang and considering the fact that J'avos and other enemies will come practically from any possible direction including air – it’s a good call. When you’re done killing monsters, you will have to take the chopper down. After that – feel free to explore buildings and enjoy some food at a floating restaurant. Also, there is a gun ride waiting for you. In other words – this is going to be one of the most exciting chapters ever.
There's Always Hope 15
Complete Chapter 4 in Chris' campaign.
Chapter 4 will take place aboard an aircraft carrier and if you have some extra points – spend them on Firepower Skill and try to power it to the maximum level. Trust me – you really want to do that. Also, while progressing through the game, you will get to a point where you will be trapped with a Rasklapanje in the kitchen. Try to put down all of its parts – that should keep the monster from injuring or killing you.
Duty Calls 15
Complete Chapter 5 in Chris' campaign.
“All we need is a monster submarine, monster submarine, monster submarine…” The final battle of Chris and Piers’ campaign will be all about the secret submarine. But you won’t have to think a lot about it because you will have tons of monsters heading your way and looking for any proper chance to get a piece of you and your partners. Just move forward and kill them all. And be careful with the Haos – it is not just a word that is synonymous to a total destruction – this is a lot more.
Money Talks 15
Complete Chapter 1 in Jake's campaign.
You will start playing Jake and Sherry’s campaign in a J'avo infested battlefield. Your task is to escape Edonia. But together with running and shooting you will have to show some climbing skills and as far as you are low on ammo – sneaking from behind and killing creepy guys silently might be a good idea. Afterwards you will have to visit a wrecked building and the warehouse where you will attempt to battle the Ustanak. Just make sure that your gun is loaded.
A Revolting Development 15
Complete Chapter 2 in Jake's campaign.
This Chapter is really more about saving ammo and running as fast as possible. Chapter 2 can be described as a constant storm of enemies that in other words sounds like “infinite spawns”. The best strategy to finish this chapter is to run fast and take some breaks at certain waypoints. Killing them all won’t help because you will be out of ammo a lot sooner. Plus, infinite spawns should sound like a warning for you. Especially the word “infinite.” A bit later you will have an opportunity to rest a bit while driving a snowmobile but it also means that you are going to visit cold and dark places.
Let's Blow This Joint 15
Complete Chapter 3 in Jake's campaign.
Chapter 3 of this campaign is one of the longest and to complete it successfully you should have the Bear Commander. Otherwise, it will be more than just tough to get through the hordes of monsters without getting out of ammo. In order to get the Bear Commander, you should collect as much ID medallions as possible. Finding 3 will unlock more of the facility, 10 – the communications room, and 16 or more will unlock the gated area on the north side of the room where the already mentioned Bear Commander can be found together with lots of skill points.
Still on the Run 15
Complete Chapter 4 in Jake's campaign.
Use every spare minute free from zombies and monsters to manage your character and get him ready for another fight. A bit later you will have to fight Ubistvo and if you or your
inventory is not well prepared – consider yourself in a very big trouble. But, the good news is that you will enjoy the campaign thanks to a couple of great scenario moves like bike rides, big tanker, another chopper fight and a lot more. A bit closer to the chapter’s final, you will have to climb the ladder that leads to the Ubistvo and make sure that you earn the last emblem before opening door to the Ubistvo's arena.
See You Around 15
Complete Chapter 5 in Jake's campaign.
Probably, the toughest chapter of all. Your heroes will have to deal with the Ustanak and very powerful enemies like multiple Rasklapanje. In order to keep moving, you will have to find and use 4 backup batteries that will surely take some time and will kill a couple of nerve cells in your organism. But you will be glad to know that Jake and Sherry will catch up to Chris and Piers in the large Haos Chamber a bit later and fighting bad guys in a group is a lot more fun than fighting them alone. Now, when you’re prepared for the Ustanak, you will face the creature. The fight starts with avoiding the Ustanak. Evade the creature and go to the container you need to push over with your partner. It will lead you to a lava chamber that definitely is not the best place to spend your time. The process of killing Ustanak will take a lot of time but the action and drama is worth it (I guess).
Green around the Ears 15
Complete the entire game on Amateur.
If you are not in a mood and “complicated” is not a word you want to use at the moment, choose “Amateur” mode before you start your game. Monsters will act stupid, it will take a lot of effort to send you to the dead and the entire game will turn into run and kill. But sometimes, a good relaxant like this might be perfect for fighting stress.
Normal Is Good 30
Complete the entire game on Normal.
Playing the game in normal mode will keep everything normal: no easy kills, no easy simple tasks but at the same time – nothing too complicated and nothing that a regular player won’t be able to cope with. It is interesting to play on normal mode but it is not challenging.
Back in My Day 30
Complete the entire game on Veteran.
Enjoying the virtual reality is probably the only reason why we pay for computer games. So, if you want to take the best of Resident Evil 6 you should definitely start playing as a Veteran. It won’t be easy but I it definitely will be enjoyable.
Leave It to the Pro 90
Complete the entire game on Professional.
If you feel like a pro then you should definitely act like one. If you came here for action – you will get action. It is almost impossible to finish the game on the highest mode but if you do (IF you do), call your local authorities and ask them to build you a monument.
Check Out My Dogs 15
Customize your dog tags.
After you finish the prologue and tutorial, you will be offered to play a campaign. Back out of that menu and you should see another one which says “Play Game”. Pick it and then choose Dog Tags. In this submenu position you will be able to change dog tags which will unlock you this achievement. Also, if you’ve played and finished Resident Evil 5 before, you will get a title reward.
Titular Achievement 15
Earn 10 different titles.
Titles are a lot like achievements but require a lot less efforts from your hero. If you run long enough – you get a title, if you kill lots of monsters – you get a title, if you mix herbs – you also get a title. Technically, all you have to do is to play the game. But, if you want to now a bit more about them – go to “Play Game” from the main menu and you will find some details on titles in the category Title in the Dog Gag menu.
One Is Better Than None 15
Purchase one skill.
No matter what mode or campaign you choose, there is no way you are going to miss this achievement. After the very first successful mission a special menu offering skills will pop out. Simply choose what you like and get it in exchange on your points. The simplest and the cheapest skills will cost you 100 points while the most expensive will go for 12000.
Mad Skillz 90
Max out all the skills that allow you to level up.
In order to get this achievement you will have to spend some time working hard and killing a lot. Any skill that has Lv. next to it has to be yours. All in all it will cost you of 954,000 skill points to purchase all the skills required. Well, it is not as hard as it looks like – it just requires some time. So, first of all you need to be familiar with the list of obligatory skills:
Firearm Lv. 3 | 12,000 | 29,000 | 75,000
Melee Lv. 3 | 10,000 | 25,000 | 75,000
Defense Lv. 3 | 3,200 | 28,000 | 80,000
Lock-On Lv. 2 | 2,800 | 31,000
Rock Steady Lv. 2 | 3,500 | 33,000
Critical Hit Lv. 3 | 3,500 | 13,000 | 32,000
Piercing Lv. 3 | 12,000 | 28,000 | 55,000
J’avo Killer Lv. 2 | 3,000 | 25,000
Zombie Hunter Lv. 2 | 3,000 | 25,000
Combat Gauge Boost Lv. 2 | 70,000 | 90,000
Recovery Lv. 2 | 10,000 | 70,000
Field Medic Lv. 2 | 12,000 | 95,000
Now, here’s a good but not the only method to make them all yours. Hero – Chris, level – chapter 5, location – circular room with a timer. You should spend no more than 4 minutes to get to the room and 4 more minutes in the room. Concentrate on cocoons cause up to ten B.O.W.s will spawn from them consisting of Napads and Gnezdos. Killing one of those will get you 1,500 or 2,500 point skills. Move forward and wait for the Saving. Repeat the procedure until you get the sum you need. In general, it should take you about 6 yours to gather 954,000 skill points.
Silent Killer 15
Use a stealth attack to take down five enemies.
The only trick of this achievement is that your enemies have to face away from you and as long as they are not looking – you are a silent killer. To perform a bloody act, you will have to get as close as possible to the target and use melee button (usually, it is RT). Afterwards your hero will do a wrestling move and will eliminate the target. You need to kill at least 5 enemies this way in order to unlock the achievement. But just in case if you have any problems unlocking the achievement, load Chris’s campaign, Chapter 1. Go up some metal stairs and you should see your enemy’s back. Get close and press RT for melee attack. Restart the checkpoint and repeat the procedure.
Finish What You Start 15
Perform a coup de grâce on ten enemies.
The simplest way to get this is to get to your enemy and beat him down. When you finish beating up the 10th one – the achievement should be yours. The easiest way is to bloodshot zombies and once they kneel down – melee kill them. The only trick is that your enemy has to be bigger than you, a standard zombie or j'avo, otherwise 0 it won’t count.
Bob and Weave 15
Counter an enemy's attack three times in row.
It’s all about perfect timing. Find a zombie with a weapon. It can be anything like a bat, torch, golfclub or whatever. Get closer, wait for the swing and press RT quickly in order to counter attack your enemy. It shouldn’t be hard if you hit RT at the right moment. By the way – this has to be performed at once, so do not even think about killing someone with a gun or you will have to start all over again.
Down, Not Out 15
Defeat an enemy while dying, then recover without any help.
Here’s a good way to unlock this achievement but first you will need the Lone Wolf skill (100 skills points). This will protect you from being rescued by a partner. Find a room with the simplest enemies and kill all of them except one. Give him a chance to beat you out until you lose your health and fall down on the ground. This stage is called “Dying state”. Hold LT to draw your weapon and shoot the enemy.
Lifesaver 15
Help or rescue your partner ten times.
If your partner means at least something for you – this is the right thing to do. Whenever he or she is downed or grabbed by a zombie, run up beside him and hit “B”. It will save your partner. Do it 9 times more and be happy to add this achievement to your list.
Weapons Master 30
Use all the weapons in the game and kill ten enemies with each of them.
Here’s the list of weapons available in the game. Of course, you won’t be able to get all of them at once but as the game progresses, they will appear in your inventory. Just make sure you kill at least 10 bad guys using each and every weapon.
Nine-Oh-Nine 909 - Jake and Chris
Picador - Helena
Wing Shooter - Leon
Shotgun - Leon, Helena, Jake, Sherry
Assault Shotgun - Chris and Piers chapter 2 and Ada
Hydra - Helena
Lightning Hawk - Leon and Helena
Elephant Killer - Jake and Sherry
Sniper Rifle - Jake, Sherry, Ada
Semi-Automatic SR - Leon, Helena, Chris, Piers
Anti-Materiel Rifle - Piers
Ammo Box 50 - Ada
Triple Shot - Sherry
MP-AF (Machine Pistol - Accurate Fire) - Piers
Assault Rifle for Special Tactics - Chris
Bear Commander - Jake and Sherry Chapter 3 and Ada
Assault Rifle RN - Leon and Helena Chapter 3
Grenade Launcher - Chris and Piers Chapter 3
Crossbow - Ada
Survival Knife - Leon only
Combat Knife - Chris only
Stun Rod - Sherry only
Give a Little Push 15
Knock ten enemies off a high place.
And who said that zombies can’t fly? It seems to me that air is their natural habitat. The easiest way to prove that is in Chapter 1 of Chris’s campaign. There will be a part of you climbing up the stairs. At a certain point you will see a j’avo waiting to be pushed. Just do it, restart from the checkpoint and do it again. Probably, that zombie won’t enjoy being killed 10 times but he is not the one responsible for making decisions in this game.
Rising Up 30
Earn a level-four title.
One of the easiest titles is a 5000 meters dash. Just run whenever you have a moment or run in circles nonstop if you want to get it fast. In order to sprint press and hold “A” button.
They're ACTION Figures! 15
Collect 3 figures.
The only two things you will need for this achievement are patience and attention. Each campaign chapter has 4 emblems and finding them call will surprise you with 1 figure. In order to get three figures, you will have to find 12 emblems in three missions. If you want to do it faster – playing first missions in any campaign will be logical cause they are the easiest ones.
[video=youtube;rDte5XyJUc0]https://www.youtube.com/watch?feature=player_embedded&v=rDte5XyJUc0[/video]
[video=youtube;KbDc5nd9iX8]https://www.youtube.com/watch?feature=player_embedded&v=KbDc5nd9iX8 [/video]
[video=youtube;SFOMZHpn7y0]https://www.youtube.com/watch?feature=player_embedded&v=SFOMZHpn7y0[/video]
Stuntman 15
Defeat 20 enemies with the Hydra using a quick shot.
Start playing Leon’s campaign and select Helena. As far as her secondary weapon is hydra – this is the right thing to do. After that, simply use Helena’s hydra by hitting LT and RT
to perform a quick shot. Make sure you kill 20 enemies at least.
Bring the Heat 15
Take down an enemy from 50 meters away with a headshot using the thermal scope.
Load Chapter 2 of the Chris campaign and choose Piers as your hero. Take out his sniper rifle with a thermal mode and use it to snipe a zombie on the tower across the street.
[video=youtube;MadS7qgLetA]https://www.youtube.com/watch?feature=player_embedded&v=MadS7qgLetA [/video]
High Voltage 15
Defeat ten enemies with a stun rod charge attack.
Chapter 1. Jake’s Campaign. Select Sherry as your character. If you want things to flow easy – choose Amateur difficulty. Now you need to keep in mind that stun rod requires recharging. So, when you equip it as your weapon, press LT and then hold down RT. Wait a second till its charges and release the trigger near your enemy. But as long as a charged rod does not kill, perform a normal attack first and then use the rod to kill your enemy. Do it 9 more times
[video=youtube;HdWBd9pEWdQ]https://www.youtube.com/watch?feature=player_embedded&v=HdWBd9pEWdQ[/video]
Zombie Massacre 15
Defeat 500 zombies.
No matter the method and no matter the weapon – just kill 500 zombies and 15 achievement points will be yours. If you do everything right, you should get it around Chapter 4.
J'avo Genocide 15
Defeat 500 J'avo.
A lot like the previous achievement, this one is all about killing but instead of zombies you will have to eliminate J'avos. Make sure you find and kill 500 of them. Chris’s campaign is a good place to start.
B.O.W.s Are Ugly 30
Defeat 100 enemies that have come out of a chrysalid.
The majority of these will be found in the Chris and Jake campaigns. There are at least four types of enemies that hatch from chrysalid (a human shaped cocoon).
Strelats – it is fast and very lizard like. It prefers keeping the distance and attacks with a spray of needles.
Napad – unlike Strelats happens to be large and heavily armored. Destroy its armor and use melee attack to eliminate the monster.
Mesets – this seems to be exclusive and appear in Chapter 2 of Jake's campaign. Mesets is a flying enemy that can perform a claw attack or swoop in for a grab.
Gnezdo – probably, the most disgusting thing of them all. It can be described as a “human shaped swarm of insects.” The good news is that the whole swarm is controlled by a queen and if you kill the queen, the rest of those insects will die.
I Prefer Them Alive 15
Rescue two female survivors at the cathedral.
The only possibility to unlock this achievement is Chapter 2 in Leon’s campaign. In the main room of the cathedral you will meet your first Lepotitsa enemy. It is pretty ugly but what is more important – it turns people into zombies by shooting blue gas. Try to kill it as soon as possible. Any method is a good choice as long as you damage it hard. When Lepotitsa is on its knees, run up to it and hit RT for a coup de. The best way to save girls from turning into zombies is to keep Lepotitsa on the first flour.
[video=youtube;viL52J8fbDE]https://www.youtube.com/watch?feature=player_embedded&v=viL52J8fbDE [/video]
Flying Ace 15
Pilot the VTOL without getting a scratch on it.
At a certain moment your run and shoot game will turn into fly and launch massacre. The task is easy: kill others without getting hit. This is a part of Chris’s Campaign, Chapter 4. You won’t actually have to destroy the turrets – Piers will do that for you. Just lock on the targets and he will do the rest. Also, be attentive and try to maneuver in order to avoid being hit by a rocket (dodging = RB fast). Unfortunately, if you are hit at least once – you will have to restart from the check point.
Hard Choice 15
Shoot the helicopter pilot with a Magnum at point-blank range.
The best way to kill an enemy with honor is to face him no matter what it is. While playing Chapter 4 of Jake’s Campaign you will have to deal with a helicopter. Actually, it is not as scary as it sounds. Just make sure that you have a Magnum Gun in your one hand and a handful of hatred in the other. Once you reach a big open area fighting the helicopter, climb the ladders to one of the side buildings. You will see Helicopter dropping off bad guys. Get closer to the copter and climb up the rope. When you see pilot’s head – shoot!
[video=youtube;wuj7Rxk2X5g]https://www.youtube.com/watch?feature=player_embedded&v=wuj7Rxk2X5g[/video]
Covered in Brass 30
Earn 150 different medals.
All in all there are 264 Medals in the game. Luckily, you do not have to earn them all to unlock this achievement. Also, they will be given to you almost for everything like shooting accuracy or good running. So, the whole campaign has 175 Medals, Agent Hunt - 45 Medals and The Mercenaries - 44 Medals. For a detailed list of medals you can check this link.
Heirlooms 30
Collect all the serpent emblems.
There are 80 Serpent Emblems in the game. Of course, in order to gather them all, you will have to finish the game. Every chapter has 4 Serpent Emblems, so make sure you have them all before leaving. Also, here’s a video guide on how to collect all the emblems.
[video=youtube;-sYN_Rm5SVQ]https://www.youtube.com/watch?v=-sYN_Rm5SVQ[/video]
Secret Achievements
I Spy 15
Complete Chapter 1 in Ada's campaign.
It may sound strange but the very first chapter will probably be the hardest chapter in Ada’s Campaign as far as she will appear with almost no weapons. The only hope will be her Crossbow and Ammo Box. Make sure that have Firepower skill maxed at Level 3 and Combat Gauge at level 1 or 2 (the higher – the better). A greater part of this chapter you will have to complete playing stealth. When dealing with turrets – make sure you turn them into your friends and with a proper attitude they will clear your way from zombies. During the flooding sequence where you need to escape the rising water, Ada has to use a valve to stop water from a pipe so she can make her escape. And one more thing – there’s an ambush waiting for you, so – be careful and prepared. Well – as always.
Counterintelligence 15
Complete Chapter 2 in Ada's campaign.
Well, sweetheart, you won’t be alone in this chapter and thanks to a great company of Leon and Helena, this should be one of the easiest chapters in your campaign. Just go
whenever the road takes you and it should lead you to a secret Napad lab. Once all the Napad are killed, the alarm will deactivate and the exit will be unlocked, head for the video room where Leon saw Ada's Birthday tape to end the chapter.
This Takes Me Back 15
Complete Chapter 3 in Ada's campaign.
After a little break you will have to get back to the reality and enjoy another pretty tough chapter of Ada’s campaign. This time, one of the main reasons for complexity is a great number of QTEs that occur when you battle the Ubistvo. I know it won’t sound pleasant but brace yourself for dying multiple times. I have to admit that one of the greatest locations that I really enjoyed was the Night Market. Creepy and scary, dark and unexpected – a perfect place to kill some monsters. But, you need to remember that every creepy place in this game has an unexpected surprise and you are going to get one a bit later. Also, a DOA fight with Ubistvo is already waiting for you, so meet the inevitable and finish the job. But do not expect this chapter to end after killing the monster. There is a bus ride waiting for you as well as a Cover Sherry and Jake mission that you should enjoy.
Ada's Demise 15
Complete Chapter 4 in Ada's campaign.
You definitely won’t be bored playing this chapter as far as it is an interesting and pretty balanced combination of stealth and action missions. Just keep on walking and shooting through the game and after the cut-scene of Carla falling, have Ada drop into the next room and stealth kill the sentry, then run from Carla's Ooze as fast and as safe as possible.
What's Next? 15
Complete Chapter 5 in Ada's campaign.
The last chapter of Ada’s campaign is definitely the most epic chapter as far as you will be given an opportunity to fly a helicopter that is almost indestructible. The only things that can damage it are unships and giant creatures. Assist Leon and Helena in battling Simmons and make sure they do not suffer from the friendly fire. But things won’t end just that easy and when you get out from the copter, Simmons will still be your biggest problem. Just try to keep the distance and avoid bone darts by moving from side to side. I bet you will figure out the rest.
Sneaking Around 15
Get through the aircraft carrier's bridge area without being noticed.
You will have to play a bit in order to unlock this achievement as far as it appears only in Ada’s Campaign after completion of the 3 other Campaigns (Leon, Chris, and Jake). Chapter 4. Right after you obtain 3 Keys, you will have to get through the aircraft carrier's bridge area without being noticed. Just try to be fast but sneaky and make sure nothing sees you. If you alert anything – just restart from the checkpoint.
Resident Evil 6: Achievement List:
There are 50 achievements with a total of 1000 points.
The Longest Night 10
Complete the tutorial.
It is a nice thing to be rewarded with achievement points for completing the tutorial. During the walkthrough (it is not even a game chapter) you will be taught how to move, how to save and load your game and lots of other useful things. There is no way you can fail finishing it.
Gone to Hell 15
Complete Chapter 1 in Leon's campaign.
From the very beginning you will start as Lean and together with Helena will try to do your best to escape the infected territory. For some reason, you decide to go the old fashioned way and leave the town on a bus. Locations will change pretty fast and you will make your way from a nice house to a metro stations and then back on top to a bar and gas station. Make sure you check the gun shop properly for some useful items.
Buried Secrets 15
Complete Chapter 2 in Leon's campaign.
Your task is to find Deborah Harper. Fight your way through the hordes of zombies and get to the graveyard. You will need to find a zombie dog cause he has a key. After that move to the cathedral, kill Lepotitsa and search her corpse for a key that will unlock doors to the secret lab. Also, here are some door codes that will be useful:
210 Exit gate from first cellblock to the second cellblock.
021 Exit gate from the second cellblock to interrogation room.
201 Exit gate from holding area to the Switch Puzzle room.
Get on the Plane 15
Complete Chapter 3 in Leon's campaign.
According to any horror movie, catacombs are always full of bad guys and monsters, so brace yourself for a fierce fighting. If you have any problems with the ammo – it might be a good idea to replay the previous stage and earn a higher score in order to buy better skills.
Big Trouble in China 15
Complete Chapter 4 in Leon's campaign.
The complexity of this chapter lies in pretty small and not that comfortable to fight areas so make sure that you watch your every step when moving forward and always be ready for a backup plan. Also, it will be pretty tough to get through the locations with a Firepower Campaign Skill less than level 3. If you do not have enough skill points, it would very nice of you to replay an earlier chapter.
The Trouble with Women 15
Complete Chapter 5 in Leon's campaign.
When killing zombies and monsters of any kind you need to remember two things: 1. Keep the distance. 2. If you can’t keep the distance – run as fast as possible and shoot as precise as possible. Those are the only two things that will keep you alive in Chapter 5 (and not only). You should also keep in mind that the higher Firepower Campaign Skill you have – the faster and the easier this game will flow. So, do not be shy to replay previous chapters in order to get better results and earn some extra points. Unlike the previous chapters, this one will be full of action and unexpected turnarounds like fighting your way through zombies and getting to the chopper. Also, you will have to face a dinosaur-like creature with very bad manners and very strong attempts to kill you.
Rescue the Hostages 15
Complete Chapter 1 in Chris' campaign.
Your Leon and Helena's campaign is over and now is the highest time to start doing the dirty job. But in order to do that you will have to invest a lot in the Firepower Campaign Skill.
Trust me – without this one these cowboys won’t be able to cope with the large numbers of enemies who are not only hard to kill but also happen to have pretty nice weapon in their hands. You will start your trip from the city streets but do not expect to enjoy sightseeing a lot as far as city views will rapidly change into a creepy place with dead animals and bad smell called butcher stall. Eventually, you will head for the rooftops after clearing a few tenement rooms but all the fun is only about to start.
Tragedy in Europe 15
Complete Chapter 2 in Chris' campaign.
Consider yourself lucky cause in this chapter you will get one of the best presents of all times known as Assault Shotgun. From now on any creepy creature that gets close enough
will get its portion of fire power right away. In this chapter you will be mostly fighting on streets and if not – inside areas will be pretty roomy for maneuvers. By the way – following a good American tradition, you will visit a city hall in order to introduce yourself to the local authorities, though you won’t find there anyone worth talking to except Finn.
After Her! 15
Complete Chapter 3 in Chris' campaign.
The further you go – the harder it gets to kill enemies but the new Grenade launcher should be very handy. Moreover, you will have Explosive, Acid or Nitrogen rounds to choose from that does sound like a good opportunity to blow a couple of bad guys. But be careful using this monster in small or closed areas. While going through the tenements to the construction pit, I would recommend using the Assault Shotgun. When you reach the construction pit, the best place to survive this part of the chapter is to be on the lowest floor where you will have shelter from the gunship's guns with a building overhang and considering the fact that J'avos and other enemies will come practically from any possible direction including air – it’s a good call. When you’re done killing monsters, you will have to take the chopper down. After that – feel free to explore buildings and enjoy some food at a floating restaurant. Also, there is a gun ride waiting for you. In other words – this is going to be one of the most exciting chapters ever.
There's Always Hope 15
Complete Chapter 4 in Chris' campaign.
Chapter 4 will take place aboard an aircraft carrier and if you have some extra points – spend them on Firepower Skill and try to power it to the maximum level. Trust me – you really want to do that. Also, while progressing through the game, you will get to a point where you will be trapped with a Rasklapanje in the kitchen. Try to put down all of its parts – that should keep the monster from injuring or killing you.
Duty Calls 15
Complete Chapter 5 in Chris' campaign.
“All we need is a monster submarine, monster submarine, monster submarine…” The final battle of Chris and Piers’ campaign will be all about the secret submarine. But you won’t have to think a lot about it because you will have tons of monsters heading your way and looking for any proper chance to get a piece of you and your partners. Just move forward and kill them all. And be careful with the Haos – it is not just a word that is synonymous to a total destruction – this is a lot more.
Money Talks 15
Complete Chapter 1 in Jake's campaign.
You will start playing Jake and Sherry’s campaign in a J'avo infested battlefield. Your task is to escape Edonia. But together with running and shooting you will have to show some climbing skills and as far as you are low on ammo – sneaking from behind and killing creepy guys silently might be a good idea. Afterwards you will have to visit a wrecked building and the warehouse where you will attempt to battle the Ustanak. Just make sure that your gun is loaded.
A Revolting Development 15
Complete Chapter 2 in Jake's campaign.
This Chapter is really more about saving ammo and running as fast as possible. Chapter 2 can be described as a constant storm of enemies that in other words sounds like “infinite spawns”. The best strategy to finish this chapter is to run fast and take some breaks at certain waypoints. Killing them all won’t help because you will be out of ammo a lot sooner. Plus, infinite spawns should sound like a warning for you. Especially the word “infinite.” A bit later you will have an opportunity to rest a bit while driving a snowmobile but it also means that you are going to visit cold and dark places.
Let's Blow This Joint 15
Complete Chapter 3 in Jake's campaign.
Chapter 3 of this campaign is one of the longest and to complete it successfully you should have the Bear Commander. Otherwise, it will be more than just tough to get through the hordes of monsters without getting out of ammo. In order to get the Bear Commander, you should collect as much ID medallions as possible. Finding 3 will unlock more of the facility, 10 – the communications room, and 16 or more will unlock the gated area on the north side of the room where the already mentioned Bear Commander can be found together with lots of skill points.
Still on the Run 15
Complete Chapter 4 in Jake's campaign.
Use every spare minute free from zombies and monsters to manage your character and get him ready for another fight. A bit later you will have to fight Ubistvo and if you or your
inventory is not well prepared – consider yourself in a very big trouble. But, the good news is that you will enjoy the campaign thanks to a couple of great scenario moves like bike rides, big tanker, another chopper fight and a lot more. A bit closer to the chapter’s final, you will have to climb the ladder that leads to the Ubistvo and make sure that you earn the last emblem before opening door to the Ubistvo's arena.
See You Around 15
Complete Chapter 5 in Jake's campaign.
Probably, the toughest chapter of all. Your heroes will have to deal with the Ustanak and very powerful enemies like multiple Rasklapanje. In order to keep moving, you will have to find and use 4 backup batteries that will surely take some time and will kill a couple of nerve cells in your organism. But you will be glad to know that Jake and Sherry will catch up to Chris and Piers in the large Haos Chamber a bit later and fighting bad guys in a group is a lot more fun than fighting them alone. Now, when you’re prepared for the Ustanak, you will face the creature. The fight starts with avoiding the Ustanak. Evade the creature and go to the container you need to push over with your partner. It will lead you to a lava chamber that definitely is not the best place to spend your time. The process of killing Ustanak will take a lot of time but the action and drama is worth it (I guess).
Green around the Ears 15
Complete the entire game on Amateur.
If you are not in a mood and “complicated” is not a word you want to use at the moment, choose “Amateur” mode before you start your game. Monsters will act stupid, it will take a lot of effort to send you to the dead and the entire game will turn into run and kill. But sometimes, a good relaxant like this might be perfect for fighting stress.
Normal Is Good 30
Complete the entire game on Normal.
Playing the game in normal mode will keep everything normal: no easy kills, no easy simple tasks but at the same time – nothing too complicated and nothing that a regular player won’t be able to cope with. It is interesting to play on normal mode but it is not challenging.
Back in My Day 30
Complete the entire game on Veteran.
Enjoying the virtual reality is probably the only reason why we pay for computer games. So, if you want to take the best of Resident Evil 6 you should definitely start playing as a Veteran. It won’t be easy but I it definitely will be enjoyable.
Leave It to the Pro 90
Complete the entire game on Professional.
If you feel like a pro then you should definitely act like one. If you came here for action – you will get action. It is almost impossible to finish the game on the highest mode but if you do (IF you do), call your local authorities and ask them to build you a monument.
Check Out My Dogs 15
Customize your dog tags.
After you finish the prologue and tutorial, you will be offered to play a campaign. Back out of that menu and you should see another one which says “Play Game”. Pick it and then choose Dog Tags. In this submenu position you will be able to change dog tags which will unlock you this achievement. Also, if you’ve played and finished Resident Evil 5 before, you will get a title reward.
Titular Achievement 15
Earn 10 different titles.
Titles are a lot like achievements but require a lot less efforts from your hero. If you run long enough – you get a title, if you kill lots of monsters – you get a title, if you mix herbs – you also get a title. Technically, all you have to do is to play the game. But, if you want to now a bit more about them – go to “Play Game” from the main menu and you will find some details on titles in the category Title in the Dog Gag menu.
One Is Better Than None 15
Purchase one skill.
No matter what mode or campaign you choose, there is no way you are going to miss this achievement. After the very first successful mission a special menu offering skills will pop out. Simply choose what you like and get it in exchange on your points. The simplest and the cheapest skills will cost you 100 points while the most expensive will go for 12000.
Mad Skillz 90
Max out all the skills that allow you to level up.
In order to get this achievement you will have to spend some time working hard and killing a lot. Any skill that has Lv. next to it has to be yours. All in all it will cost you of 954,000 skill points to purchase all the skills required. Well, it is not as hard as it looks like – it just requires some time. So, first of all you need to be familiar with the list of obligatory skills:
Firearm Lv. 3 | 12,000 | 29,000 | 75,000
Melee Lv. 3 | 10,000 | 25,000 | 75,000
Defense Lv. 3 | 3,200 | 28,000 | 80,000
Lock-On Lv. 2 | 2,800 | 31,000
Rock Steady Lv. 2 | 3,500 | 33,000
Critical Hit Lv. 3 | 3,500 | 13,000 | 32,000
Piercing Lv. 3 | 12,000 | 28,000 | 55,000
J’avo Killer Lv. 2 | 3,000 | 25,000
Zombie Hunter Lv. 2 | 3,000 | 25,000
Combat Gauge Boost Lv. 2 | 70,000 | 90,000
Recovery Lv. 2 | 10,000 | 70,000
Field Medic Lv. 2 | 12,000 | 95,000
Now, here’s a good but not the only method to make them all yours. Hero – Chris, level – chapter 5, location – circular room with a timer. You should spend no more than 4 minutes to get to the room and 4 more minutes in the room. Concentrate on cocoons cause up to ten B.O.W.s will spawn from them consisting of Napads and Gnezdos. Killing one of those will get you 1,500 or 2,500 point skills. Move forward and wait for the Saving. Repeat the procedure until you get the sum you need. In general, it should take you about 6 yours to gather 954,000 skill points.
Silent Killer 15
Use a stealth attack to take down five enemies.
The only trick of this achievement is that your enemies have to face away from you and as long as they are not looking – you are a silent killer. To perform a bloody act, you will have to get as close as possible to the target and use melee button (usually, it is RT). Afterwards your hero will do a wrestling move and will eliminate the target. You need to kill at least 5 enemies this way in order to unlock the achievement. But just in case if you have any problems unlocking the achievement, load Chris’s campaign, Chapter 1. Go up some metal stairs and you should see your enemy’s back. Get close and press RT for melee attack. Restart the checkpoint and repeat the procedure.
Finish What You Start 15
Perform a coup de grâce on ten enemies.
The simplest way to get this is to get to your enemy and beat him down. When you finish beating up the 10th one – the achievement should be yours. The easiest way is to bloodshot zombies and once they kneel down – melee kill them. The only trick is that your enemy has to be bigger than you, a standard zombie or j'avo, otherwise 0 it won’t count.
Bob and Weave 15
Counter an enemy's attack three times in row.
It’s all about perfect timing. Find a zombie with a weapon. It can be anything like a bat, torch, golfclub or whatever. Get closer, wait for the swing and press RT quickly in order to counter attack your enemy. It shouldn’t be hard if you hit RT at the right moment. By the way – this has to be performed at once, so do not even think about killing someone with a gun or you will have to start all over again.
Down, Not Out 15
Defeat an enemy while dying, then recover without any help.
Here’s a good way to unlock this achievement but first you will need the Lone Wolf skill (100 skills points). This will protect you from being rescued by a partner. Find a room with the simplest enemies and kill all of them except one. Give him a chance to beat you out until you lose your health and fall down on the ground. This stage is called “Dying state”. Hold LT to draw your weapon and shoot the enemy.
Lifesaver 15
Help or rescue your partner ten times.
If your partner means at least something for you – this is the right thing to do. Whenever he or she is downed or grabbed by a zombie, run up beside him and hit “B”. It will save your partner. Do it 9 times more and be happy to add this achievement to your list.
Weapons Master 30
Use all the weapons in the game and kill ten enemies with each of them.
Here’s the list of weapons available in the game. Of course, you won’t be able to get all of them at once but as the game progresses, they will appear in your inventory. Just make sure you kill at least 10 bad guys using each and every weapon.
Nine-Oh-Nine 909 - Jake and Chris
Picador - Helena
Wing Shooter - Leon
Shotgun - Leon, Helena, Jake, Sherry
Assault Shotgun - Chris and Piers chapter 2 and Ada
Hydra - Helena
Lightning Hawk - Leon and Helena
Elephant Killer - Jake and Sherry
Sniper Rifle - Jake, Sherry, Ada
Semi-Automatic SR - Leon, Helena, Chris, Piers
Anti-Materiel Rifle - Piers
Ammo Box 50 - Ada
Triple Shot - Sherry
MP-AF (Machine Pistol - Accurate Fire) - Piers
Assault Rifle for Special Tactics - Chris
Bear Commander - Jake and Sherry Chapter 3 and Ada
Assault Rifle RN - Leon and Helena Chapter 3
Grenade Launcher - Chris and Piers Chapter 3
Crossbow - Ada
Survival Knife - Leon only
Combat Knife - Chris only
Stun Rod - Sherry only
Give a Little Push 15
Knock ten enemies off a high place.
And who said that zombies can’t fly? It seems to me that air is their natural habitat. The easiest way to prove that is in Chapter 1 of Chris’s campaign. There will be a part of you climbing up the stairs. At a certain point you will see a j’avo waiting to be pushed. Just do it, restart from the checkpoint and do it again. Probably, that zombie won’t enjoy being killed 10 times but he is not the one responsible for making decisions in this game.
Rising Up 30
Earn a level-four title.
One of the easiest titles is a 5000 meters dash. Just run whenever you have a moment or run in circles nonstop if you want to get it fast. In order to sprint press and hold “A” button.
They're ACTION Figures! 15
Collect 3 figures.
The only two things you will need for this achievement are patience and attention. Each campaign chapter has 4 emblems and finding them call will surprise you with 1 figure. In order to get three figures, you will have to find 12 emblems in three missions. If you want to do it faster – playing first missions in any campaign will be logical cause they are the easiest ones.
[video=youtube;rDte5XyJUc0]https://www.youtube.com/watch?feature=player_embedded&v=rDte5XyJUc0[/video]
[video=youtube;KbDc5nd9iX8]https://www.youtube.com/watch?feature=player_embedded&v=KbDc5nd9iX8 [/video]
[video=youtube;SFOMZHpn7y0]https://www.youtube.com/watch?feature=player_embedded&v=SFOMZHpn7y0[/video]
Stuntman 15
Defeat 20 enemies with the Hydra using a quick shot.
Start playing Leon’s campaign and select Helena. As far as her secondary weapon is hydra – this is the right thing to do. After that, simply use Helena’s hydra by hitting LT and RT
to perform a quick shot. Make sure you kill 20 enemies at least.
Bring the Heat 15
Take down an enemy from 50 meters away with a headshot using the thermal scope.
Load Chapter 2 of the Chris campaign and choose Piers as your hero. Take out his sniper rifle with a thermal mode and use it to snipe a zombie on the tower across the street.
[video=youtube;MadS7qgLetA]https://www.youtube.com/watch?feature=player_embedded&v=MadS7qgLetA [/video]
High Voltage 15
Defeat ten enemies with a stun rod charge attack.
Chapter 1. Jake’s Campaign. Select Sherry as your character. If you want things to flow easy – choose Amateur difficulty. Now you need to keep in mind that stun rod requires recharging. So, when you equip it as your weapon, press LT and then hold down RT. Wait a second till its charges and release the trigger near your enemy. But as long as a charged rod does not kill, perform a normal attack first and then use the rod to kill your enemy. Do it 9 more times
[video=youtube;HdWBd9pEWdQ]https://www.youtube.com/watch?feature=player_embedded&v=HdWBd9pEWdQ[/video]
Zombie Massacre 15
Defeat 500 zombies.
No matter the method and no matter the weapon – just kill 500 zombies and 15 achievement points will be yours. If you do everything right, you should get it around Chapter 4.
J'avo Genocide 15
Defeat 500 J'avo.
A lot like the previous achievement, this one is all about killing but instead of zombies you will have to eliminate J'avos. Make sure you find and kill 500 of them. Chris’s campaign is a good place to start.
B.O.W.s Are Ugly 30
Defeat 100 enemies that have come out of a chrysalid.
The majority of these will be found in the Chris and Jake campaigns. There are at least four types of enemies that hatch from chrysalid (a human shaped cocoon).
Strelats – it is fast and very lizard like. It prefers keeping the distance and attacks with a spray of needles.
Napad – unlike Strelats happens to be large and heavily armored. Destroy its armor and use melee attack to eliminate the monster.
Mesets – this seems to be exclusive and appear in Chapter 2 of Jake's campaign. Mesets is a flying enemy that can perform a claw attack or swoop in for a grab.
Gnezdo – probably, the most disgusting thing of them all. It can be described as a “human shaped swarm of insects.” The good news is that the whole swarm is controlled by a queen and if you kill the queen, the rest of those insects will die.
I Prefer Them Alive 15
Rescue two female survivors at the cathedral.
The only possibility to unlock this achievement is Chapter 2 in Leon’s campaign. In the main room of the cathedral you will meet your first Lepotitsa enemy. It is pretty ugly but what is more important – it turns people into zombies by shooting blue gas. Try to kill it as soon as possible. Any method is a good choice as long as you damage it hard. When Lepotitsa is on its knees, run up to it and hit RT for a coup de. The best way to save girls from turning into zombies is to keep Lepotitsa on the first flour.
[video=youtube;viL52J8fbDE]https://www.youtube.com/watch?feature=player_embedded&v=viL52J8fbDE [/video]
Flying Ace 15
Pilot the VTOL without getting a scratch on it.
At a certain moment your run and shoot game will turn into fly and launch massacre. The task is easy: kill others without getting hit. This is a part of Chris’s Campaign, Chapter 4. You won’t actually have to destroy the turrets – Piers will do that for you. Just lock on the targets and he will do the rest. Also, be attentive and try to maneuver in order to avoid being hit by a rocket (dodging = RB fast). Unfortunately, if you are hit at least once – you will have to restart from the check point.
Hard Choice 15
Shoot the helicopter pilot with a Magnum at point-blank range.
The best way to kill an enemy with honor is to face him no matter what it is. While playing Chapter 4 of Jake’s Campaign you will have to deal with a helicopter. Actually, it is not as scary as it sounds. Just make sure that you have a Magnum Gun in your one hand and a handful of hatred in the other. Once you reach a big open area fighting the helicopter, climb the ladders to one of the side buildings. You will see Helicopter dropping off bad guys. Get closer to the copter and climb up the rope. When you see pilot’s head – shoot!
[video=youtube;wuj7Rxk2X5g]https://www.youtube.com/watch?feature=player_embedded&v=wuj7Rxk2X5g[/video]
Covered in Brass 30
Earn 150 different medals.
All in all there are 264 Medals in the game. Luckily, you do not have to earn them all to unlock this achievement. Also, they will be given to you almost for everything like shooting accuracy or good running. So, the whole campaign has 175 Medals, Agent Hunt - 45 Medals and The Mercenaries - 44 Medals. For a detailed list of medals you can check this link.
Heirlooms 30
Collect all the serpent emblems.
There are 80 Serpent Emblems in the game. Of course, in order to gather them all, you will have to finish the game. Every chapter has 4 Serpent Emblems, so make sure you have them all before leaving. Also, here’s a video guide on how to collect all the emblems.
[video=youtube;-sYN_Rm5SVQ]https://www.youtube.com/watch?v=-sYN_Rm5SVQ[/video]
Secret Achievements
I Spy 15
Complete Chapter 1 in Ada's campaign.
It may sound strange but the very first chapter will probably be the hardest chapter in Ada’s Campaign as far as she will appear with almost no weapons. The only hope will be her Crossbow and Ammo Box. Make sure that have Firepower skill maxed at Level 3 and Combat Gauge at level 1 or 2 (the higher – the better). A greater part of this chapter you will have to complete playing stealth. When dealing with turrets – make sure you turn them into your friends and with a proper attitude they will clear your way from zombies. During the flooding sequence where you need to escape the rising water, Ada has to use a valve to stop water from a pipe so she can make her escape. And one more thing – there’s an ambush waiting for you, so – be careful and prepared. Well – as always.
Counterintelligence 15
Complete Chapter 2 in Ada's campaign.
Well, sweetheart, you won’t be alone in this chapter and thanks to a great company of Leon and Helena, this should be one of the easiest chapters in your campaign. Just go
whenever the road takes you and it should lead you to a secret Napad lab. Once all the Napad are killed, the alarm will deactivate and the exit will be unlocked, head for the video room where Leon saw Ada's Birthday tape to end the chapter.
This Takes Me Back 15
Complete Chapter 3 in Ada's campaign.
After a little break you will have to get back to the reality and enjoy another pretty tough chapter of Ada’s campaign. This time, one of the main reasons for complexity is a great number of QTEs that occur when you battle the Ubistvo. I know it won’t sound pleasant but brace yourself for dying multiple times. I have to admit that one of the greatest locations that I really enjoyed was the Night Market. Creepy and scary, dark and unexpected – a perfect place to kill some monsters. But, you need to remember that every creepy place in this game has an unexpected surprise and you are going to get one a bit later. Also, a DOA fight with Ubistvo is already waiting for you, so meet the inevitable and finish the job. But do not expect this chapter to end after killing the monster. There is a bus ride waiting for you as well as a Cover Sherry and Jake mission that you should enjoy.
Ada's Demise 15
Complete Chapter 4 in Ada's campaign.
You definitely won’t be bored playing this chapter as far as it is an interesting and pretty balanced combination of stealth and action missions. Just keep on walking and shooting through the game and after the cut-scene of Carla falling, have Ada drop into the next room and stealth kill the sentry, then run from Carla's Ooze as fast and as safe as possible.
What's Next? 15
Complete Chapter 5 in Ada's campaign.
The last chapter of Ada’s campaign is definitely the most epic chapter as far as you will be given an opportunity to fly a helicopter that is almost indestructible. The only things that can damage it are unships and giant creatures. Assist Leon and Helena in battling Simmons and make sure they do not suffer from the friendly fire. But things won’t end just that easy and when you get out from the copter, Simmons will still be your biggest problem. Just try to keep the distance and avoid bone darts by moving from side to side. I bet you will figure out the rest.
Sneaking Around 15
Get through the aircraft carrier's bridge area without being noticed.
You will have to play a bit in order to unlock this achievement as far as it appears only in Ada’s Campaign after completion of the 3 other Campaigns (Leon, Chris, and Jake). Chapter 4. Right after you obtain 3 Keys, you will have to get through the aircraft carrier's bridge area without being noticed. Just try to be fast but sneaky and make sure nothing sees you. If you alert anything – just restart from the checkpoint.
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