Xbox One Theories on Xbox One used game policy

cossectansin

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What does everyone think the used game policy will be for the Xbox One? My understanding is that you register each game to you when you install it on your console, then each day the console will have to check-in online to see if you are still the owner of that game. This presumably means you could give the game to someone, relinquish your rights to it, and they could install it and run it on their machine. Do you think there will be any fees associated with this so that the publishers could see a cut from the used game market? Do you think there will be different policies for a retailer reselling a game vs a consumer reselling or trading games with friends?
 
I just think it is really a horrible idea from Microsoft. It's just being greedy and annoying and no gamer is wanting this! I think it will basically work how you pointed it out. The game gets registered to you, and only you can use it on your console, unless it is registered to another console, and perhaps that cancels out the original registration?
 
I think it will stay just like the Xbox 360 does now. You can install the game to your hard drive, but it requires the disc to play still.
 
I think Microsoft is taking huge chances with any DRM related situation for the used games market. I think they underestimate just how big that market is and I really hope this doesn't come back to bite them in the butt. I have high hopes for XBOX One, but if they alienate their fan base with DRM related issues, it's gonna be a bad time for Microsoft.
 
I think (and I hope) that Microsoft would not push through with its pre-owned game fees. I'm sure that a lot of gamers and video game retailers would be angered if they pushed through with these plans. I think that it's a dumb concept that just aims to gain a profit from the use of used games.
 
I think what is currently happening with some games, to happen on a much wider scale with the Xbox One.

EA are the devil to consumers, but have a wicked business mind. They have created games on an online scale such as Battlefield, FIFA, NHL etc, but they're all pretty much boring to play if you're not playing online. Yes the single player of the above mentioned games do have some longevity attached to them, but they real money maker is online.

If I wanted to deter second hand games, I'd look at this model that EA (and other gaming companies) are using; use a code to "register" the product as a one off. Buy a second hand game and if you want to "register" it, buy the pass from a marketplace at a cheaper rate.

It's a crappy idea but it's worked for EA.
 
I am pretty sure that they will follow with the fee for used games policy, even if very low, they will manage to pull that off, which is something that might not seem big now, but having in mind every Xbox One user, will give them a couple of big bucks.
 
I really hope they don't do this. With the used game policy, you can no longer give it to a friend or relative without paying an unnecessary fee. Compare the game fee to a physical product like a microwave. After purchasing the microwave you are free to do whatever you want with it. The company that you bought it from can no longer control it since it is yours. Now, what does this have to do with gaming? The fact that companies are thinking about putting a fee on this is absurd. They want to control how their product is used which is unfair. It's basically saying, we bought their product, but the company still has control over it, and we don't own the game.
 
I think what is currently happening with some games, to happen on a much wider scale with the Xbox One.

EA are the devil to consumers, but have a wicked business mind. They have created games on an online scale such as Battlefield, FIFA, NHL etc, but they're all pretty much boring to play if you're not playing online. Yes the single player of the above mentioned games do have some longevity attached to them, but they real money maker is online.

If I wanted to deter second hand games, I'd look at this model that EA (and other gaming companies) are using; use a code to "register" the product as a one off. Buy a second hand game and if you want to "register" it, buy the pass from a marketplace at a cheaper rate.

It's a crappy idea but it's worked for EA.

EA quit doing the online pass and is eliminating the online pass from current games already. It was in the news last week :)
 
I agree that this is a horrible decision, from both a business and marketing point of view. Microsoft is already fighting a tough console war against the PS3, and for it to impose such controls on its games, it can be the factor that pushes gamers over to the side of the PS3. The Xbox One is already being viewed as an entertainment console more than a gaming one, it really doesn't need any more bad publicity on top of rumors that there is the always-online DRM and the paranoia surrounding the Kinect. I'm also pretty sure Microsoft has already backed off its statements regarding requiring a fee for used games because it is aware that it will bring negative publicity.
 

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