Xbox 360 Too far past the line?

Esperahol

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I came across a review of this game by a gentlemen whose work I generally find interesting even if I don't agree (and I generally don't). His stance was that the game had gone pass being tongue in cheek and was not just marketing perversion. He mentioned "human trafficking" and whatever then finished up by saying it felt like you were playing a bad guy and it wasn't funny anymore.

Me personally - I feel like Saints Row is in many ways a strange creature. On the one hand it has lots of real songs to listen to, the missions are generally interesting, and of course there are always the funny bits. That said it isn't all funs and games - you'll get betrayed, friends will die, unfortunate things happen and at the end of the day your character is a sociopathic jerk who probably should have died in that explosion at the end of the first game. That's at least half the reason I bother playing at all.

Anyway, what do you think? Does it matter or what?
 
Saints Row 2 flirted with the idea of Boss going too far, you could unlock a whole series of missions involving Julius pressing that point. The event that stuck out for me was Boss using somebody they had been flirting with a moment ago as a human shield, in a way that was methodical and calculated.

SR:TT was a pretty big shift in tone; I don't think any lines were overstepped in the context of that game's universe. Some of the choices - human trafficking, as you allude to - verge on this. With the silliness inherent to SR:TT, though, the worst you got was a slap on the wrist at the end of the game, regardless of your actions.
 
Yes to me aswell i think its becoming to much like a game which is not saints row firstly saints row was meant to be a game with gangs etc now its just gone mad and is a game which is nothing related to gangs.
 
Yes to me aswell i think its becoming to much like a game which is not saints row firstly saints row was meant to be a game with gangs etc now its just gone mad and is a game which is nothing related to gangs.

It is looking at gangs less as a group tied to a city and more as like the Triad, the Mob, the Yakuza, MS, etc. So it's like a very large gang who because of their size gets to make their own rules... and people seem to like the humor quite a lot so there is that.
 
I think people are missing the point. Saint's Row has always been to have fun, even if there was a few moments too serious for the series, but still, they managed to hold out the series. It's not to be taken literally, but as something different and random.
 
I haven't had a chance to play Saints Row 1 or 2, but I have played 3, and I don't think this game should be taken at all very seriously. This is a game of humor, everything in the game whether it's human trafficking, gang related activities, alcohol and drug use, it's all for humor. People portray the game differently, and I portray it as a fun game where you can customize your character the way you want to with hilarious options, and weapons that are absurd. Some people can over-analyze this game and go even further to think this game is some sort of message when it really isn't.
 
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