DBacon1052
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- Jun 12, 2013
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As everyone knows by now, Microsoft has changed their policy towards physical games and online check ins. Here is the updated breakdown to help you better understand the differences between the PS4 and Xbox One.
(Note: By DRM, I mean New DRM restrictions such as check ins. I know that consoles both already have some forms of DRM.)
Breakdown:
Playstation 4
Physical Sharing: YES
Digital Sharing: NO
Multi-Console Play: Physical - YES / Digital - *YES (But you will have to bring your HDD with you)
DRM: NO
Internet Required for games: NO
Xbox One (Old Policy)
Physical Sharing: NO
Digital Sharing: YES (With up to 10 people, includes all of your games)
Multi-Console Play: YES (ALL games are stored digitally in the cloud)
DRM: YES
Internet Required for games: YES
Xbox One (New Policy)
Physical Sharing: YES
Digital Sharing: NO
Multi-Console Play: Physical - YES / Digital - YES (This will still require hourly check-ins on secondary consoles)
DRM: YES (but no more 24 hour check-ins)
Internet Required for games: **At the discretion of game developers
**Games that will utilize Microsoft's cloud computing for single player gameplay will always require an online connection
(Note: By DRM, I mean New DRM restrictions such as check ins. I know that consoles both already have some forms of DRM.)
Breakdown:
Playstation 4
Physical Sharing: YES
Digital Sharing: NO
Multi-Console Play: Physical - YES / Digital - *YES (But you will have to bring your HDD with you)
DRM: NO
Internet Required for games: NO
Xbox One (Old Policy)
Physical Sharing: NO
Digital Sharing: YES (With up to 10 people, includes all of your games)
Multi-Console Play: YES (ALL games are stored digitally in the cloud)
DRM: YES
Internet Required for games: YES
Xbox One (New Policy)
Physical Sharing: YES
Digital Sharing: NO
Multi-Console Play: Physical - YES / Digital - YES (This will still require hourly check-ins on secondary consoles)
DRM: YES (but no more 24 hour check-ins)
Internet Required for games: **At the discretion of game developers
**Games that will utilize Microsoft's cloud computing for single player gameplay will always require an online connection