sc_shark
Well-Known Member
found this forza5 article and it hits on something truthfull.
its the first honest article about any system to date. with all the buzz of cpu this and ram that. it just shows that no matter what in 5-10 years its just going to get more technical and possibly look better or do something we are not doing now. be it a table or kinect or something off the way thats not in consumer hands.
for me the evolution of forza needs to be towards aftermarket... be it exclusive cars.(titan motorsports supra) (underground racing tt gallardo) (ams alpha omega nissan gtr) (lms c6 zo6tt) (tt ford gt) (teck art 993/911) the game is nothing but cut and dry. their is no real selection of how you are tuning your car. they use to offer these cars in earlier forza's mostly mines evo's/gtrs and such. but for car people its those epic cars that make it. yes i am a bit upset about the lack of cars in forza5. we went from 600@launch to 150ish iirc for forza5. its a driving game i could care less about autovista and geting to look around cars. save the theatrics and 1080p for racing now a walk around.
well enough of my rant.
hear is the article its short and sweet.
http://gamesided.com/2013/09/28/forza-5-using-100-per-cent-xbox-one-hardware/
Between Forza Motorsport 2 and then three and four, the game got incredibly technical. The hardware didn’t get any more powerful, but we got more efficient at doing our math.
its the first honest article about any system to date. with all the buzz of cpu this and ram that. it just shows that no matter what in 5-10 years its just going to get more technical and possibly look better or do something we are not doing now. be it a table or kinect or something off the way thats not in consumer hands.
i personally dont think they are useing 100% of the hardware tho. they are useing 100% of the match/calculations that have a grasp on at this point. i think forza5 next year will be a better game than 2 months from launch.. and still be the same out of box/download that it is at launch. the hot fixes bugs and the ai/cloud stuff is going to open up new doors in my mind. till their is raw data and we the consumer show them how we are playing the game cloud and ai are still a big risk...Turn 10′s Dan Greenawalt says that they are using 100% of the Xbox One hardware, with plans to become more efficient as the console becomes more familiar.
for me the evolution of forza needs to be towards aftermarket... be it exclusive cars.(titan motorsports supra) (underground racing tt gallardo) (ams alpha omega nissan gtr) (lms c6 zo6tt) (tt ford gt) (teck art 993/911) the game is nothing but cut and dry. their is no real selection of how you are tuning your car. they use to offer these cars in earlier forza's mostly mines evo's/gtrs and such. but for car people its those epic cars that make it. yes i am a bit upset about the lack of cars in forza5. we went from 600@launch to 150ish iirc for forza5. its a driving game i could care less about autovista and geting to look around cars. save the theatrics and 1080p for racing now a walk around.
well enough of my rant.
hear is the article its short and sweet.
http://gamesided.com/2013/09/28/forza-5-using-100-per-cent-xbox-one-hardware/