KN1GHTMARE
Former Moderator
Microsoft has announced the Xbox One will require cloud updates on a regular basis, which could lead to the system rebooting without warning. That's according to Xbox Live lead program manager John Bruno, who made the revelation during a presentation at GDC NEXT, yesterday (via IGameReponsibly). Bruno explained that while work has been done to try and prevent the system rebooting in the middle of a game, Microsoft hasn't managed to eliminate the issue entirely.
"Once in a while, rather frequently actually, the host OS will require an update, meaning the physical machine is going to get rebooted whether your code is running or not," he explained. "That’s a problematic thing for a game, and oftentimes it's in the middle of a multiplayer session. We’ve worked very hard to overcome that, but that’s not to say it’s going to be a reality in every case."
It's possible, then, that the cloud may have a weekly maintenance period to try and avoid issues, scheduled during a convenient time for most gamers, such as in the early hours of Wednesday morning like many MMOs. We've reached out to Microsoft to see if there are any such plans in the pipeline and ask what happens if an emergency maintenance is needed, and will update the story as soon as we hear back
Well this is definitely troubling information. I knew the first few days would be rough, but this is upsetting and seems to be an ongoing problem with no solution yet in sight. It will be very frustrating to be booted out of our multiplayer sessions for an update and have no choice over the issue. Considering multiple reports previously had said the OS and XBOX LIVE were in shambles, lets hope there's not more bad news headed our way.
Update: Multiple sources are now saying the console will not reboot, but rather the Azure cloud servers. This will only affect applications using the cloud servers at the moment, meaning like Titanfall. The physical machine referred to is the physical server not the console
via IGN