you realize how long bf4 "engine" has been around and how many games it runs other than bf4??
frostbite has been around since 2008... running 17 or so games... the engine has powered everything from 360-xb1 and multi platform... please dont buy into the bs about an engine and not being able to port it... they can do it but choose not to... since boarderlands2 was only within a 2 years i would suspect it was running on the latest 360 software...
boarderlands itself is nothing graphically stunning... its not like it runs at 1080@60fps.. fwiw bl2 on 360 was locked at 30fps.. when pushed to 45 it had frame rate drop with the bomb's/explosions.. so that was an early patch to keep the stability.
[video=youtube;gv7LACFjfSY]
and bl2 is build on the Unreal engine. the engine itself is almost 16 years old.
Gearbox Software’s Borderlands More Awesome Than Ever with Unreal Engine 3
(unreal engine..)
Unreal Engine - Wikipedia
hey look febuary 2014.. it released its stable unreal engine for window phones.
Initial release version 5860, November 2009
Stable release version 12097, changelist 1999891 / February 2014
Written in C++, C#, UnrealScript, GLSL,[13] Cg,[14] HLSL[15]
Operating system Microsoft Windows
Platform Microsoft Windows, Mac OS X, iOS
Type Level editor / Software development kit
License Free for noncommercial use
so again dont buy into the bs... its all greed... and again i dont give a spit about the profit margins. you know that latest engine was built in 2009 and would have been what ran bl1 and 2... so the prequel will be on the exact same tec... and the engine is already payed for so yea.. again 0 fawks are given on my end..
and yes i still have a 360 and its hooked up... but im not buying a thing for it... i also have a dreamcast and about 5 other systems from back in the day... dosnt mean i buy games for them or even play them.